# Add 3d depth/parallax to a static scene (for a fake camera push in)

**URL:** https://forum.logik.tv/t/add-3d-depth-parallax-to-a-static-scene-for-a-fake-camera-push-in/2365
**Category:** Flame Questions
**Created:** [February 12, 2021, 2:24am UTC](https://forum.logik.tv/t/add-3d-depth-parallax-to-a-static-scene-for-a-fake-camera-push-in/2365 "2021-02-12T02:24:56Z")
**Posts on this page:** 7
**Page:** 1

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### Author: ![Unclextacy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/unclextacy/32/1632_2.png) [@Unclextacy](https://forum.logik.tv/u/Unclextacy)
#### Post date: [February 12, 2021, 2:24am UTC](https://forum.logik.tv/t/add-3d-depth-parallax-to-a-static-scene-for-a-fake-camera-push-in/2365/1 "2021-02-12T02:24:56Z")

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Hi guys,  
Just trying to figure out an easy way to add a dolly into a static scene. There’s a few objects I can push forward on the Z with some gmasks and Action displacement - pretty much gonna do it this way - but has anyone got any other suggestions?

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### Author: ![randy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/randy/32/6122_2.png) [@randy](https://forum.logik.tv/u/randy)
#### Post date: [February 12, 2021, 3:10am UTC](https://forum.logik.tv/t/add-3d-depth-parallax-to-a-static-scene-for-a-fake-camera-push-in/2365/2 "2021-02-12T03:10:41Z")

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One thing that might work is send it to a camera tracking house like Yannix, have them build sausage geo for everything, then setup projections.

But, thats the $10k+ solution.

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### Author: ![andy\_dill](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/andy_dill/32/47_2.png) [@andy\_dill](https://forum.logik.tv/u/andy_dill)
#### Post date: [February 12, 2021, 3:14am UTC](https://forum.logik.tv/t/add-3d-depth-parallax-to-a-static-scene-for-a-fake-camera-push-in/2365/3 "2021-02-12T03:14:12Z")

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It’s worth trying a z-depth ML extraction, then using that to do a displacement towards camera (it’s one of the three displacement map settings)

Then copy the camera and animate and film through the copy. It’ll probably just look like you’re pushing past a bunch of blobby projections, but that’s when you break out the gmasks, do some infill painting and the like.

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### Author: ![randy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/randy/32/6122_2.png) [@randy](https://forum.logik.tv/u/randy)
#### Post date: [February 12, 2021, 3:40am UTC](https://forum.logik.tv/t/add-3d-depth-parallax-to-a-static-scene-for-a-fake-camera-push-in/2365/4 "2021-02-12T03:40:31Z")

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Does the ML depth extraction work on a still?

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### Author: ![Unclextacy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/unclextacy/32/1632_2.png) [@Unclextacy](https://forum.logik.tv/u/Unclextacy)
#### Post date: [February 12, 2021, 5:20am UTC](https://forum.logik.tv/t/add-3d-depth-parallax-to-a-static-scene-for-a-fake-camera-push-in/2365/5 "2021-02-12T05:20:16Z")

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Evidently, not really!! I mean, it does pull a matte of sorts, but it can’t tell what’s in the fg or what’s in the bg… I decided to use this method, and then grade the fg elements to be brighter and the bg stuff darker, then ran that through a displacement.

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### Author: ![PlaceYourBetts](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/placeyourbetts/32/6852_2.png) [@PlaceYourBetts](https://forum.logik.tv/u/PlaceYourBetts)
#### Post date: [February 12, 2021, 7:13am UTC](https://forum.logik.tv/t/add-3d-depth-parallax-to-a-static-scene-for-a-fake-camera-push-in/2365/6 "2021-02-12T07:13:45Z")

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You might be able to use extended bicubics and extrude and mould some basic geometry.

It is a fraction easier than gmasks and geometry but without cutting the odd object out you won’t get much of a parallax effect.

I have also tried to paint my own depth matte but I find the extended bicubic approach to be easier.

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### Author: ![randy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/randy/32/6122_2.png) [@randy](https://forum.logik.tv/u/randy)
#### Post date: [February 12, 2021, 2:24pm UTC](https://forum.logik.tv/t/add-3d-depth-parallax-to-a-static-scene-for-a-fake-camera-push-in/2365/7 "2021-02-12T14:24:40Z")

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Anything in the scene you can animate? Lights? Fabric? Atmos? Shadows? Reflex?
