# Batch Frame Fix/ Fluid Morph set up

**URL:** <https://forum.logik.tv/t/batch-frame-fix-fluid-morph-set-up/3534>\
**Category:** Tips and Tricks\
**Created:** [July 27, 2021, 8:36pm UTC](https://forum.logik.tv/t/batch-frame-fix-fluid-morph-set-up/3534 "2021-07-27T20:36:12Z")\
**Posts on this page:** 8\
**Page:** 2

<div class="post-metadata">

**Author:** ![ytf](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/ytf/32/109_2.png) [@ytf](https://forum.logik.tv/u/ytf)\
**Post date:** [July 30, 2021, 3:15pm UTC](https://forum.logik.tv/t/batch-frame-fix-fluid-morph-set-up/3534/21 "2021-07-30T15:15:29Z")

</div>

This looks great. If I were to try and add two more sliders to that control node, how might I go about figuring it out?

Edit: Actually, I think I’ve figured it out

---

<div class="post-metadata">

**Author:** ![john-geehreng](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/john-geehreng/32/7195_2.png) [@john-geehreng](https://forum.logik.tv/u/john-geehreng)\
**Post date:** [July 30, 2021, 3:23pm UTC](https://forum.logik.tv/t/batch-frame-fix-fluid-morph-set-up/3534/22 "2021-07-30T15:23:23Z")

</div>

Cool, glad you figured it out. I have another on for you because I noticed that if my Batch SF: wasn’t 1, it would break. I think this fixes it:

[FluidMorphStartFrameCtrl\_2022.zip](https://forum.logik.tv/uploads/short-url/geOeAvCxacNC6G5Zrq0jCie0rR0.zip) (103.7 KB)

Tweak to keep the matchbox in the stream:  
[FluidMorphStartFrameCtrl\_2022\_v02.zip](https://forum.logik.tv/uploads/short-url/uYbD8e5CXCOwwryAY4eoCzzp7iJ.zip) (102.3 KB)

---

<div class="post-metadata">

**Author:** ![ytf](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/ytf/32/109_2.png) [@ytf](https://forum.logik.tv/u/ytf)\
**Post date:** [July 30, 2021, 3:26pm UTC](https://forum.logik.tv/t/batch-frame-fix-fluid-morph-set-up/3534/23 "2021-07-30T15:26:59Z")

</div>

I probably haven’t really figured it out, I just figured out where to start. And no, it won’t work if the start frame is not 1 because the mux freezes are hardwired that way. If you have a way to get around that, that’s great, but my work habits shun batches that don’t start at 1.

---

<div class="post-metadata">

**Author:** ![ihatebrianwilliams](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/ihatebrianwilliams/32/1065_2.png) [@ihatebrianwilliams](https://forum.logik.tv/u/ihatebrianwilliams)\
**Post date:** [July 30, 2021, 10:07pm UTC](https://forum.logik.tv/t/batch-frame-fix-fluid-morph-set-up/3534/24 "2021-07-30T22:07:48Z")

</div>

This has been really fun to work on. Thank you John for the help with these!

My take on the frame fixing fluid morphing is new and improved. Now dongle free!!

 ![Frame_Fix_2.0](https://us1.discourse-cdn.com/flex020/uploads/thedepartmentofexternalservices/original/2X/d/d42db00b7b2d9fe438574117d96a5889d77f6d1d.png)  
[Frame\_Fix\_2.0.zip](https://forum.logik.tv/uploads/short-url/8DaC6cQAH2CwxVrAkYafivDjnKM.zip) (18.6 KB)

---

<div class="post-metadata">

**Author:** ![ytf](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/ytf/32/109_2.png) [@ytf](https://forum.logik.tv/u/ytf)\
**Post date:** [August 18, 2021, 1:20am UTC](https://forum.logik.tv/t/batch-frame-fix-fluid-morph-set-up/3534/25 "2021-08-18T01:20:19Z")

</div>

@ihatebrianwilliams, @john-geehreng , So I have made an updated fluid morph and I took some of your suggestions and discarded some. I decided to put a freeze option in since after thread I realized how much I use it, but it never occured to me to make apre-built out of it, much less incorporate it into the Fluid Morph, so thanks for that, Brian. I love the control panel shaders, so thanks for that, John. I’m already incorporating it into other things. I opted to leave the SF option out because it wasn’t behaving the same way. Something was getting offset, and I tried for quite a bit to figure it out, but the fact of the matter is, it wouldn’t work in BFX anyway, and I wanted it to match.

---

<div class="post-metadata">

**Author:** ![WP\_ChromaVFX](https://avatars.discourse-cdn.com/v4/letter/w/7ea924/32.png) [@WP\_ChromaVFX](https://forum.logik.tv/u/WP_ChromaVFX)\
**Post date:** [February 5, 2023, 6:30pm UTC](https://forum.logik.tv/t/batch-frame-fix-fluid-morph-set-up/3534/26 "2023-02-05T18:30:19Z")

</div>

Hey @ytf where can I find the latest version with the updated suggestions from Brian and John?

---

<div class="post-metadata">

**Author:** ![ytf](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/ytf/32/109_2.png) [@ytf](https://forum.logik.tv/u/ytf)\
**Post date:** [February 5, 2023, 6:52pm UTC](https://forum.logik.tv/t/batch-frame-fix-fluid-morph-set-up/3534/27 "2023-02-05T18:52:44Z")

</div>

If you have the logik portal on your flame it is FluidMorph\_2022x1

---

<div class="post-metadata">

**Author:** ![ytf](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/ytf/32/109_2.png) [@ytf](https://forum.logik.tv/u/ytf)\
**Post date:** [February 5, 2023, 7:01pm UTC](https://forum.logik.tv/t/batch-frame-fix-fluid-morph-set-up/3534/28 "2023-02-05T19:01:24Z")

</div>

[FludMorph\_2022\_1.zip](https://forum.logik.tv/uploads/short-url/isIqgB38xlFAtPspqFS0RAmlcP9.zip) (91.6 KB)  
Or this zip might work

[Previous page](https://forum.logik.tv/t/batch-frame-fix-fluid-morph-set-up/3534.md?page=1)
