# Deadline Render farm and Burn?

**URL:** <https://forum.logik.tv/t/deadline-render-farm-and-burn/11867>\
**Category:** Hardware Questions\
**Tags:** burn\
**Created:** [December 12, 2024, 11:19am UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867 "2024-12-12T11:19:53Z")\
**Posts on this page:** 15\
**Page:** 1

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**Author:** ![rolferrr](https://avatars.discourse-cdn.com/v4/letter/r/a88e57/32.png) [@rolferrr](https://forum.logik.tv/u/rolferrr)\
**Post date:** [December 12, 2024, 11:19am UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/1 "2024-12-12T11:19:53Z")

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Is it possible to run Burn nodes on a deadline managed Linux based render farm? Knowing that deadline won’t be able to manage the flame renders - but wondering if both could be running concurrently?

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**Author:** ![finnjaeger](https://avatars.discourse-cdn.com/v4/letter/f/e99b99/32.png) [@finnjaeger](https://forum.logik.tv/u/finnjaeger)\
**Post date:** [December 12, 2024, 3:49pm UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/2 "2024-12-12T15:49:02Z")

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we do this.

our central  
project server is our backburner manager then we run burn and deadline client on linux.

mayor issue with this is that we have not yet delt with the issue of deadline and burn rendering at the same time, there probably is a way.

but then - another thing is that dealing with drivers and whatnot between burn and houdini/karma has been such a crazy shitshow that I dont want to deal with it anymore so we kinda scrapped the idea of burn again

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**Author:** ![rolferrr](https://avatars.discourse-cdn.com/v4/letter/r/a88e57/32.png) [@rolferrr](https://forum.logik.tv/u/rolferrr)\
**Post date:** [December 12, 2024, 8:08pm UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/3 "2024-12-12T20:08:17Z")

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oh interesting. We will be using houdini on this farm so curious what about the drivers is giving you a hard time?

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**Author:** ![finnjaeger](https://avatars.discourse-cdn.com/v4/letter/f/e99b99/32.png) [@finnjaeger](https://forum.logik.tv/u/finnjaeger)\
**Post date:** [December 12, 2024, 8:20pm UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/4 "2024-12-12T20:20:17Z")

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so we had various issues,

Burn you can install as headless or not, something with DISPLAY:0 and DISPLAY:1 and whatnot

initially installed it headless, then I had mayor issues with the same thing in reverse with houdinis licensing system, had to switch back to a GUI, hook up a monitor deal with licensing which broke burn.

So then it worked for a bit in Houdini but then suddenly I am getting OpenCL issues on Houdini.

I am sure there is some way to get this working, but right now neither burn nor houdini work and the whole machine is pretty much useless, i need to find the time to fix it.

Also burn wasnt even half as fast as we expected, actually pretty slow, we hoped to render ML on it , but it was about as fast as a mac flame so not worth it.

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**Author:** ![rolferrr](https://avatars.discourse-cdn.com/v4/letter/r/a88e57/32.png) [@rolferrr](https://forum.logik.tv/u/rolferrr)\
**Post date:** [December 12, 2024, 9:18pm UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/5 "2024-12-12T21:18:49Z")

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Ah. I was kind of worried that it wouldn’t be as fast. At my last studio we had burn for a bit and it was unstable and slow at best so we just stopped using it. Thanks for the input.

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**Author:** ![ALan](https://avatars.discourse-cdn.com/v4/letter/a/a87d85/32.png) [@ALan](https://forum.logik.tv/u/ALan)\
**Post date:** [December 12, 2024, 9:19pm UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/6 "2024-12-12T21:19:24Z")

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We render Burn, Nuke, Maya/Vray all on our “Burn” nodes using Backburner as the render manager.

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**Author:** ![cristhiancordoba](https://avatars.discourse-cdn.com/v4/letter/c/9e8a1a/32.png) [@cristhiancordoba](https://forum.logik.tv/u/cristhiancordoba)\
**Post date:** [December 12, 2024, 9:21pm UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/7 "2024-12-12T21:21:29Z")

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And what are the specs of your burn nodes? Also How many of them?

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**Author:** ![ALan](https://avatars.discourse-cdn.com/v4/letter/a/a87d85/32.png) [@ALan](https://forum.logik.tv/u/ALan)\
**Post date:** [December 12, 2024, 9:25pm UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/8 "2024-12-12T21:25:43Z")

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the only important metric is that all our GPUs are 24GB workstation cards. Mostly RTX6000 (datacenter edition) and a few P6000. In total I think we have about 14 dedicated Burn nodes, and then all the workstations participate in the Backburner queue when not in use _automatically_.

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**Author:** ![AdamArcher](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/adamarcher/32/3529_2.png) [@AdamArcher](https://forum.logik.tv/u/AdamArcher)\
**Post date:** [December 13, 2024, 2:02am UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/9 "2024-12-13T02:02:11Z")

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If I ever find myself in LA I so want to buy you a beer and check out your setup @ALan

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**Author:** ![cristhiancordoba](https://avatars.discourse-cdn.com/v4/letter/c/9e8a1a/32.png) [@cristhiancordoba](https://forum.logik.tv/u/cristhiancordoba)\
**Post date:** [December 13, 2024, 2:39am UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/11 "2024-12-13T02:39:04Z")

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> [@AdamArcher](#):
>
> If I ever find myself in LA I so want to buy you a beer and check out your setup

X2

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**Author:** ![kirk](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/kirk/32/151_2.png) [@kirk](https://forum.logik.tv/u/kirk)\
**Post date:** [December 13, 2024, 4:46am UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/12 "2024-12-13T04:46:51Z")

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> [@rolferrr](#):
>
> Is it possible to run Burn nodes on a deadline managed Linux based render farm? Knowing that deadline won’t be able to manage the flame renders - but wondering if both could be running concurrently?

In fact, having Deadline manage Flame renders is not impossible.

Easy? No.

But not impossible.

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**Author:** ![ALan](https://avatars.discourse-cdn.com/v4/letter/a/a87d85/32.png) [@ALan](https://forum.logik.tv/u/ALan)\
**Post date:** [December 13, 2024, 9:15am UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/13 "2024-12-13T09:15:50Z")

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It is **_way_** easier to modify the Nuke or Maya backburner script to work for Houdini then it would be to hijack Burn into Deadline. We have all sorts of weird things go thru Backburner including FFmpeg transcodes, tarring folders, installing software, powering on machines, powering off machines, Firmware updates.

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**Author:** ![ALan](https://avatars.discourse-cdn.com/v4/letter/a/a87d85/32.png) [@ALan](https://forum.logik.tv/u/ALan)\
**Post date:** [December 13, 2024, 9:16am UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/14 "2024-12-13T09:16:47Z")

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Happy to do a virtual walk thru some day if you want. But be warned, I get very granular and boring.

> [@AdamArcher](#):
>
> If I ever find myself in LA I so want to buy you a beer and check out your setup

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**Author:** ![randy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/randy/32/6122_2.png) [@randy](https://forum.logik.tv/u/randy)\
**Post date:** [December 13, 2024, 1:20pm UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/15 "2024-12-13T13:20:47Z")

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> [@ALan](#):
>
> But be warned, I get very granular and boring.

![Americas Got Talent Reaction GIF by Got Talent Global](https://media0.giphy.com/media/Tk8FFxJrEZHt8JK3lQ/giphy.webp?cid=67804a9b7efi9ylt18oz38bm71powrlpbe17diwk4j906ipl&ep=v1_gifs_search&rid=giphy.webp&ct=g)

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<div class="post-metadata">

**Author:** ![bobby.ho](https://avatars.discourse-cdn.com/v4/letter/b/b9e5f3/32.png) [@bobby.ho](https://forum.logik.tv/u/bobby.ho)\
**Post date:** [March 17, 2025, 6:58pm UTC](https://forum.logik.tv/t/deadline-render-farm-and-burn/11867/16 "2025-03-17T18:58:08Z")

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Hi ALan, let me know if you got time for the virtual walk through… I would love to hear of your success with bman. My studio doesn’t have the same amount of success it seems like your setup. Thanks.
