# MM\_Mist\_Shader

**URL:** <https://forum.logik.tv/t/mm-mist-shader/14538>\
**Category:** Matchbox\
**Tags:** batch\
**Created:** [June 5, 2026, 1:59pm UTC](https://forum.logik.tv/t/mm-mist-shader/14538 "2026-06-05T13:59:23Z")\
**Posts on this page:** 18\
**Page:** 1

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**Author:** ![Marcus\_M](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/marcus_m/32/10887_2.png) [@Marcus\_M](https://forum.logik.tv/u/Marcus_M)\
**Post date:** [June 5, 2026, 1:59pm UTC](https://forum.logik.tv/t/mm-mist-shader/14538/1 "2026-06-05T13:59:23Z")

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Hi Everyone,

I’m pleased to share a mist shader that i have made. It’s my 1st one and has been great fun to make and i’m learning loads.

I would love any advice if i’ve messed anything up or if there could be obvious improvement.

I am currently using it on a job (adding mist) and its working well. I suggest linking your track from a an axis to the x and y and rotation. It I hope you can find use for it. I wish i could of added the thumbnail to the shader so it looks nice in you r library but that just isn’t working for me. I included it anyway.

I hope it can find a place in you tools.

Marcus

 ![Screenshot 2026-06-05 at 14.42.59](https://us1.discourse-cdn.com/flex020/uploads/thedepartmentofexternalservices/original/2X/5/527dfb2d5163f8491ac3370e55d0358b33276533.jpeg)

[MM\_Mist.zip](https://forum.logik.tv/uploads/short-url/i8tGy7vzW14Z5BEsyvWtWFl8QRR.zip) (7.1 KB)

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**Author:** ![Marcus\_M](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/marcus_m/32/10887_2.png) [@Marcus\_M](https://forum.logik.tv/u/Marcus_M)\
**Post date:** [June 5, 2026, 3:44pm UTC](https://forum.logik.tv/t/mm-mist-shader/14538/2 "2026-06-05T15:44:37Z")

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Wasn’t blending well in Aces now thats fixed.

[MM\_Mist\_2.zip](https://forum.logik.tv/uploads/short-url/sZTCzhcUbgQnrRvzlMwW2qNGc81.zip) (7.5 KB)

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**Author:** ![GPM](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/gpm/32/4224_2.png) [@GPM](https://forum.logik.tv/u/GPM)\
**Post date:** [June 5, 2026, 4:52pm UTC](https://forum.logik.tv/t/mm-mist-shader/14538/3 "2026-06-05T16:52:55Z")

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Love to see a little demo vid! Thank you for this.

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**Author:** ![Marcus\_M](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/marcus_m/32/10887_2.png) [@Marcus\_M](https://forum.logik.tv/u/Marcus_M)\
**Post date:** [June 5, 2026, 5:17pm UTC](https://forum.logik.tv/t/mm-mist-shader/14538/4 "2026-06-05T17:17:38Z")

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I’m sure I can sort that. Thanks Greg much appreciated.

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**Author:** ![AndyBrown](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/andybrown/32/708_2.png) [@AndyBrown](https://forum.logik.tv/u/AndyBrown)\
**Post date:** [June 5, 2026, 7:58pm UTC](https://forum.logik.tv/t/mm-mist-shader/14538/5 "2026-06-05T19:58:30Z")

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Looks great @Marcus_M Looking forward to the next job requiring mist!

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**Author:** ![cnoellert](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/cnoellert/32/559_2.png) [@cnoellert](https://forum.logik.tv/u/cnoellert)\
**Post date:** [June 5, 2026, 11:25pm UTC](https://forum.logik.tv/t/mm-mist-shader/14538/6 "2026-06-05T23:25:36Z")

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> [@Marcus\_M](#):
>
> …ld be obvious improvement.I am currently using it on a job (adding mist) and its working well. I suggest linking your track from a an axis to the x and y and rotation. It I hope you can find use for it. I wish i could of added the thumbnail to the shader so it looks nice in you r library but that just isn’t working for me. I included it anyway.I hope it can find a place in you tools.Marcus (7.1 KB)

Love to see these kinds of developments. Well done dude.

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**Author:** ![MikeV](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/mikev/32/399_2.png) [@MikeV](https://forum.logik.tv/u/MikeV)\
**Post date:** [June 6, 2026, 4:51am UTC](https://forum.logik.tv/t/mm-mist-shader/14538/7 "2026-06-06T04:51:13Z")

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> [@Marcus\_M](#):
>
> …ld be obvious improvement.I am currently using it on a job (adding mist) and its working well. I suggest linking your track from a an axis to the x and y and rotation. It I hope you can find use for it. I wish i could of added the thumbnail to the shader so it looks nice in you r library but that just isn’t working for me. I included it anyway.I hope it can find a place in you tools.Marcus (7.1 KB)

Very nice!

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**Author:** ![Marcus\_M](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/marcus_m/32/10887_2.png) [@Marcus\_M](https://forum.logik.tv/u/Marcus_M)\
**Post date:** [June 6, 2026, 8:33am UTC](https://forum.logik.tv/t/mm-mist-shader/14538/8 "2026-06-06T08:33:10Z")

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> [@Marcus\_M](#):
>
> …ld be obvious improvement.I am currently using it on a job (adding mist) and its working well. I suggest linking your track from a an axis to the x and y and rotation. It I hope you can find use for it. I wish i could of added the thumbnail to the shader so it looks nice in you r library but that just isn’t working for me. I included it anyway.I hope it can find a place in you tools.Marcus (7.1 KB)

 ![Screenshot 2026-06-06 at 09.27.40](https://us1.discourse-cdn.com/flex020/uploads/thedepartmentofexternalservices/original/2X/f/f9d445f074a6030452dda3145a6acc04fc35cfca.jpeg)

I realised the crop was not moving with the mist so i’ve re done it. So now it locks to the translation and rotation. You can also turn the individual sides off. This is important if you have a panning shot as you can keep the horizon infinite. Please find v3 attached.

[MM\_Mist\_3.zip](https://forum.logik.tv/uploads/short-url/tamS0WOQGzuuhlg0KBNJzPyfLir.zip) (6.6 KB)

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<div class="post-metadata">

**Author:** ![Marcus\_M](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/marcus_m/32/10887_2.png) [@Marcus\_M](https://forum.logik.tv/u/Marcus_M)\
**Post date:** [June 6, 2026, 8:33am UTC](https://forum.logik.tv/t/mm-mist-shader/14538/9 "2026-06-06T08:33:56Z")

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Thank you. 👍

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**Author:** ![Marcus\_M](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/marcus_m/32/10887_2.png) [@Marcus\_M](https://forum.logik.tv/u/Marcus_M)\
**Post date:** [June 6, 2026, 9:24am UTC](https://forum.logik.tv/t/mm-mist-shader/14538/10 "2026-06-06T09:24:33Z")

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Also just added a Global scale so you can move the mist after you’ve linked your track. I actually think now it could be now complete! Sorry for all the versions but v3 is the latest.

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**Author:** ![bryanb](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/bryanb/32/136_2.png) [@bryanb](https://forum.logik.tv/u/bryanb)\
**Post date:** [June 6, 2026, 2:49pm UTC](https://forum.logik.tv/t/mm-mist-shader/14538/11 "2026-06-06T14:49:49Z")

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> [@Marcus\_M](#):
>
> I wish i could of added the thumbnail to the shader so it looks nice in you r library but that just isn’t working for me.

I made a simple python/php app that makes the proxy files. You have to convert a png to Autodesk’s ‘p’ file: [BB-Matchbox-Shaders/make\_proxy at main · BayleyBY/BB-Matchbox-Shaders · GitHub](https://github.com/BayleyBY/BB-Matchbox-Shaders/tree/main/make_proxy)

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<div class="post-metadata">

**Author:** ![Marcus\_M](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/marcus_m/32/10887_2.png) [@Marcus\_M](https://forum.logik.tv/u/Marcus_M)\
**Post date:** [June 6, 2026, 3:48pm UTC](https://forum.logik.tv/t/mm-mist-shader/14538/12 "2026-06-06T15:48:17Z")

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Thanks BryanTurns out the thumbnail is the hardest part. I’ll give this a go later and report back. 👍

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<div class="post-metadata">

**Author:** ![Marcus\_M](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/marcus_m/32/10887_2.png) [@Marcus\_M](https://forum.logik.tv/u/Marcus_M)\
**Post date:** [June 6, 2026, 4:52pm UTC](https://forum.logik.tv/t/mm-mist-shader/14538/13 "2026-06-06T16:52:46Z")

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IT WORKED! Many thanks, going forward our libraries will not look like they have a missing tooth. 👍

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<div class="post-metadata">

**Author:** ![Marcus\_M](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/marcus_m/32/10887_2.png) [@Marcus\_M](https://forum.logik.tv/u/Marcus_M)\
**Post date:** [June 7, 2026, 6:18am UTC](https://forum.logik.tv/t/mm-mist-shader/14538/14 "2026-06-07T06:18:29Z")

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For the neat freaks amongst us here is the thumbnail that needs adding. Thank you BryanB. Much appreciated.

 ![MM_AtmosphericMist.glsl](https://us1.discourse-cdn.com/flex020/uploads/thedepartmentofexternalservices/original/2X/7/73c1d095cb718d062c2da6b73d7b0caa62f58f1e.png)

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<div class="post-metadata">

**Author:** ![Marcus\_M](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/marcus_m/32/10887_2.png) [@Marcus\_M](https://forum.logik.tv/u/Marcus_M)\
**Post date:** [June 7, 2026, 2:01pm UTC](https://forum.logik.tv/t/mm-mist-shader/14538/15 "2026-06-07T14:01:02Z")

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I’ve started to make a volumetric muzzle flash shader as i often have to add them. Yes i have a tonne of stock ones but i thought i give myself the challenge. It’s actually shaping up quite nicely and hopefully if it’s useful to anyone i can share pretty soon. I’m attaching a brief preview along with a snap of the menu. M

[![](https://us1.discourse-cdn.com/flex020/uploads/thedepartmentofexternalservices/original/2X/9/96583205dcff89254c01b1ef1b6927608f7f6ae7.jpeg "Muzzle Test") ](https://www.youtube.com/watch?v=btKWvIOVrEk)

 ![Screenshot 2026-06-07 at 14.45.30](https://us1.discourse-cdn.com/flex020/uploads/thedepartmentofexternalservices/original/2X/5/5850e2ed25d53ca8943dd0c9ae9b68690803e81c.jpeg)

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<div class="post-metadata">

**Author:** ![Sinan](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/sinan/32/155_2.png) [@Sinan](https://forum.logik.tv/u/Sinan)\
**Post date:** [June 7, 2026, 2:50pm UTC](https://forum.logik.tv/t/mm-mist-shader/14538/16 "2026-06-07T14:50:45Z")

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You’re on a roll. Feature request (not that I need it but I’d seen it somewhere else)

Add some presets. Ak-47, M16, etc…

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<div class="post-metadata">

**Author:** ![Marcus\_M](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/marcus_m/32/10887_2.png) [@Marcus\_M](https://forum.logik.tv/u/Marcus_M)\
**Post date:** [June 7, 2026, 2:58pm UTC](https://forum.logik.tv/t/mm-mist-shader/14538/17 "2026-06-07T14:58:55Z")

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Wouldn’t that be ace. I’m loving getting stuck in with this stuff although I’m getting behind on my proper job because of it. 😕

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<div class="post-metadata">

**Author:** ![Marcus\_M](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/marcus_m/32/10887_2.png) [@Marcus\_M](https://forum.logik.tv/u/Marcus_M)\
**Post date:** [June 12, 2026, 7:43am UTC](https://forum.logik.tv/t/mm-mist-shader/14538/18 "2026-06-12T07:43:11Z")

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Hi All,

I thought i’d finished my Mist shader but i hadn’t. The following has now been added.

_**Random Seed, Global Scale, Z Wind (either forward or backwards.)**_

Hope it helps.

M

[MM\_MIst\_V4.zip](https://forum.logik.tv/uploads/short-url/lmwbYHafyABx8Q0mVpdSLJRkp83.zip) (13.5 KB)
