# Physical Glare crashing Flame

**URL:** <https://forum.logik.tv/t/physical-glare-crashing-flame/2537>\
**Category:** Flame Questions\
**Created:** [March 5, 2021, 3:13pm UTC](https://forum.logik.tv/t/physical-glare-crashing-flame/2537 "2021-03-05T15:13:01Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![philobedo](https://avatars.discourse-cdn.com/v4/letter/p/b19c9b/32.png) [@philobedo](https://forum.logik.tv/u/philobedo)\
**Post date:** [March 5, 2021, 3:13pm UTC](https://forum.logik.tv/t/physical-glare-crashing-flame/2537/1 "2021-03-05T15:13:01Z")

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Hi. I like a lot the Physical glare node. It’s really great to make lights pop up etc.  
Problem for me, almost every time, when I drag it off the bin and try to display the result, it crashes badly and I have to kill flame and re launch it. Then I can use it normally.

It gives me the same feeling as Motion vector in the first releases… Very heavy for my GPU.

Is it only me? Do I do not know something about it?

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**Author:** ![PlaceYourBetts](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/placeyourbetts/32/6852_2.png) [@PlaceYourBetts](https://forum.logik.tv/u/PlaceYourBetts)\
**Post date:** [March 6, 2021, 3:11am UTC](https://forum.logik.tv/t/physical-glare-crashing-flame/2537/2 "2021-03-06T03:11:36Z")

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Physical glare and the convolve matchbox have been reportedly crashing machines for us also.

I’ve not had a play with these myself but I have had people mention this.

They appear to steal all of your memory and then you crash.  
2020.3

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<div class="post-metadata">

**Author:** ![philobedo](https://avatars.discourse-cdn.com/v4/letter/p/b19c9b/32.png) [@philobedo](https://forum.logik.tv/u/philobedo)\
**Post date:** [March 6, 2021, 8:37am UTC](https://forum.logik.tv/t/physical-glare-crashing-flame/2537/3 "2021-03-06T08:37:39Z")

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Looks exactly like that yes. Thx for the feedback.

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<div class="post-metadata">

**Author:** ![philobedo](https://avatars.discourse-cdn.com/v4/letter/p/b19c9b/32.png) [@philobedo](https://forum.logik.tv/u/philobedo)\
**Post date:** [March 6, 2021, 9:33am UTC](https://forum.logik.tv/t/physical-glare-crashing-flame/2537/4 "2021-03-06T09:33:15Z")

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I forgot to mention that I am running flame 2020.3  
Hopefully, It might have been fixed in later versions.

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<div class="post-metadata">

**Author:** ![PlaceYourBetts](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/placeyourbetts/32/6852_2.png) [@PlaceYourBetts](https://forum.logik.tv/u/PlaceYourBetts)\
**Post date:** [November 3, 2022, 9:37pm UTC](https://forum.logik.tv/t/physical-glare-crashing-flame/2537/5 "2022-11-03T21:37:58Z")

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I had forgotten that I had written this ⏫

Just been getting a series of hard freezes and error message saying OUT OF MEMORY

```auto
[error] 3173825408 PPLogger.C:183 11/04/22:09:07:32.297 action1704 : OUT_OF_MEMORY

```

Then it dawned on me. The only thing different is that I have got Physical Glare (matchbox) in my setup.
