# Stories of OLD FLAME

**URL:** <https://forum.logik.tv/t/stories-of-old-flame/2732>\
**Category:** Between Renders\
**Created:** [March 27, 2021, 10:25pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732 "2021-03-27T22:25:24Z")\
**Posts on this page:** 20\
**Page:** 5

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**Author:** ![randy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/randy/32/6122_2.png) [@randy](https://forum.logik.tv/u/randy)\
**Post date:** [April 6, 2021, 7:33pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/86 "2021-04-06T19:33:51Z")

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Hell yeah I was a royal PITA to my manager back in the day. I vividly remember setting a junior assist rate card for doing lead billable things…oh, you want me to stay late and layback audio and not call the lead in? Cool, you charge what for that? That’s an hour at this rate for me then.

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**Author:** ![randy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/randy/32/6122_2.png) [@randy](https://forum.logik.tv/u/randy)\
**Post date:** [April 6, 2021, 7:34pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/87 "2021-04-06T19:34:36Z")

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I remember clearly the conversation we had in his office about me desperate to get to some crazy low number which felt like the world to me…it might have been 30k a year.

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**Author:** ![DanMargules](https://avatars.discourse-cdn.com/v4/letter/d/4da419/32.png) [@DanMargules](https://forum.logik.tv/u/DanMargules)\
**Post date:** [April 6, 2021, 7:40pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/88 "2021-04-06T19:40:20Z")

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You were destined to run your own business.That’s amazing. lol

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**Author:** ![Sinan](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/sinan/32/155_2.png) [@Sinan](https://forum.logik.tv/u/Sinan)\
**Post date:** [April 7, 2021, 3:47pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/89 "2021-04-07T15:47:46Z")

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Sometimes you would need to restart the machine and IRIX would need a reason:

1. Hardware upgrade
2. Software upgrade  
there were at least 7 items on the list.

Inferno 2.5.1 on Onyx and RE2 was probably the most buggy incarnation of the software I used.

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**Author:** ![cnoellert](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/cnoellert/32/559_2.png) [@cnoellert](https://forum.logik.tv/u/cnoellert)\
**Post date:** [April 7, 2021, 3:56pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/90 "2021-04-07T15:56:00Z")

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Interesting. I found the RE2 pen interaction to be the best. IR and IR2 started a downward spiral that continued until well into the now.

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**Author:** ![panisset](https://avatars.discourse-cdn.com/v4/letter/p/aeb1de/32.png) [@panisset](https://forum.logik.tv/u/panisset)\
**Post date:** [April 7, 2021, 9:19pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/91 "2021-04-07T21:19:31Z")

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My memory is that 5.5.1 / 2.5.1 were “challenging” releases. By that time we were supporting OpenGL native platforms (Onyx InfiniteReality and Indigo2 Impact), and although OpenGL had been backported to RE2 graphics (for some reason I remember “patch 154” as the IRIX patch that did that), there were significant performance drawbacks that made that not suitable for production. And although we had come up with some “clever” tricks and macros to allow OpenGL to mostly compile down to native IrisGL on RE2, it was still a big burden to support, and let’s just say that RE2 was no longer the main focus for tuning and testing.

Also if I remember the 2.5/5.5 release stream was when we tried to bring the Flint/Flame/Inferno and Fire/Smoke code back together, finally closing the chapter on “the great Fire fork”, so that also had a lot of implications on stability and the ability to come up with new features.

It was a painful business decision, but no longer having to support RE2 graphics helped to move forward after that.

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**Author:** ![AndyBrown](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/andybrown/32/708_2.png) [@AndyBrown](https://forum.logik.tv/u/AndyBrown)\
**Post date:** [April 8, 2021, 1:43am UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/92 "2021-04-08T01:43:34Z")

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Its kind of still there in Timeline Action FX. Still has that daft shadow on the image that I throw away every time I use it.

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**Author:** ![johnt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/johnt/32/14040_2.png) [@johnt](https://forum.logik.tv/u/johnt)\
**Post date:** [April 8, 2021, 6:14am UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/93 "2021-04-08T06:14:55Z")

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I still love optics.

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**Author:** ![ytf](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/ytf/32/109_2.png) [@ytf](https://forum.logik.tv/u/ytf)\
**Post date:** [April 8, 2021, 12:48pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/94 "2021-04-08T12:48:30Z")

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Me too, but now I understand why it never seems to behave like it used to.

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**Author:** ![kirk](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/kirk/32/151_2.png) [@kirk](https://forum.logik.tv/u/kirk)\
**Post date:** [April 8, 2021, 11:12pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/95 "2021-04-08T23:12:42Z")

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It took a while for the night sweats that this triggered to wear off to the point that I could respond.

This wasn’t strictly true. You had to have a separate partition for each resolution (at least when I started dealing with such things, some time in 2000), and you could size/split your clips to the right resolution as you wired them between partitions.

I did an IBM job at IF that had like 20 different formats and finished in 1920x480 (to be split across 3 screens). I believe I had several encounters with the folks that delivered the flowers early on Monday mornings over the course of that job.

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**Author:** ![kirk](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/kirk/32/151_2.png) [@kirk](https://forum.logik.tv/u/kirk)\
**Post date:** [April 8, 2021, 11:49pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/96 "2021-04-08T23:49:18Z")

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You also had to have a separate project per partition (so this is after the introduction of project management, before which life was unmitigated chaos), and had to relaunch into each project to manipulate your various resolutions, a process fellow flame artist Rob Trent glumly referred to as “partition surfing.”

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**Author:** ![panisset](https://avatars.discourse-cdn.com/v4/letter/p/aeb1de/32.png) [@panisset](https://forum.logik.tv/u/panisset)\
**Post date:** [April 9, 2021, 5:34am UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/97 "2021-04-09T05:34:57Z")

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I seem to remember a -P option to select the partition to start on.

The “current” project system was developed for the ill-fated FlintRT…

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**Author:** ![cnoellert](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/cnoellert/32/559_2.png) [@cnoellert](https://forum.logik.tv/u/cnoellert)\
**Post date:** [April 9, 2021, 6:00am UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/98 "2021-04-09T06:00:46Z")

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But with that -p switch you could also define the path to the setups which meant you could script your own project management… kind of.

Well it felt like it at the time…

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**Author:** ![ant\_jarvis](https://avatars.discourse-cdn.com/v4/letter/a/9fc29f/32.png) [@ant\_jarvis](https://forum.logik.tv/u/ant_jarvis)\
**Post date:** [April 9, 2021, 7:39am UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/99 "2021-04-09T07:39:20Z")

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I do not miss nervously converting 4x3 framestores to 16x9 😅

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**Author:** ![mikeparsons](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/mikeparsons/32/326_2.png) [@mikeparsons](https://forum.logik.tv/u/mikeparsons)\
**Post date:** [April 10, 2021, 2:26pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/100 "2021-04-10T14:26:56Z")

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JF knows…

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**Author:** ![Sinan](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/sinan/32/155_2.png) [@Sinan](https://forum.logik.tv/u/Sinan)\
**Post date:** [April 11, 2021, 10:37am UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/101 "2021-04-11T10:37:18Z")

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I still love the elemental nomenclature of the products:  
Small to larger:  
Flint, Flame, Inferno  
Smoke, Fire  
Plug-ins:  
Matchbox, Sparks  
Disks: Stone  
Connection and networking protocol: Wire  
Background manager: Backdraft  
Virtual set: Vapour  
3D modeling and animation for broadcast: Frost

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**Author:** ![kirk](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/kirk/32/151_2.png) [@kirk](https://forum.logik.tv/u/kirk)\
**Post date:** [April 11, 2021, 1:17pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/102 "2021-04-11T13:17:39Z")

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When you exited Frost it would say “thank you for using Frost.”

If it crashed, “We’re sorry you have crashed, thank you for using Frost.”

So polite.

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**Author:** ![andymilkis](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/andymilkis/32/11067_2.png) [@andymilkis](https://forum.logik.tv/u/andymilkis)\
**Post date:** [April 11, 2021, 4:47pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/104 "2021-04-11T16:47:43Z")

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Hi fellow old timers, I mean, seasoned veterans of the Flame community 🙂

I’d like to do a Logik Live/podcast ep on this thread on Sunday, May 2nd @ 2pm ET. If you’re interested in participating please let me know! Also, I’d like to chat about this during today’s Patron’s session after Logik Live. If you’re not a patron yet but would like to get in on the chat today also let me know. Thanks!

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**Author:** ![kirk](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/kirk/32/151_2.png) [@kirk](https://forum.logik.tv/u/kirk)\
**Post date:** [April 11, 2021, 5:18pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/105 "2021-04-11T17:18:33Z")

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I will _never_ turn down an opportunity to wax nostalgic about old discreet, and I love hearing other folks stories. I am DOWN for this.

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**Author:** ![andymilkis](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/andymilkis/32/11067_2.png) [@andymilkis](https://forum.logik.tv/u/andymilkis)\
**Post date:** [April 11, 2021, 5:27pm UTC](https://forum.logik.tv/t/stories-of-old-flame/2732/107 "2021-04-11T17:27:56Z")

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NICE! Thanks Kirk & Quinn!

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