# Tutorial search - mocha stabilize to flame tutorials

**URL:** <https://forum.logik.tv/t/tutorial-search-mocha-stabilize-to-flame-tutorials/6236>\
**Category:** Flame Questions\
**Tags:** action, batch\
**Created:** [July 8, 2022, 6:37pm UTC](https://forum.logik.tv/t/tutorial-search-mocha-stabilize-to-flame-tutorials/6236 "2022-07-08T18:37:15Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Mbemigh](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/mbemigh/32/211_2.png) [@Mbemigh](https://forum.logik.tv/u/Mbemigh)\
**Post date:** [July 8, 2022, 6:37pm UTC](https://forum.logik.tv/t/tutorial-search-mocha-stabilize-to-flame-tutorials/6236/1 "2022-07-08T18:37:15Z")

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what are the best tutorials to see how to stabilize in Mocha and export and use in flame - I am overwhelmed when I go to the Boris training site so thought if anyone can direct me to the best ones for dummies (me)

Thanks!

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**Author:** ![Ben](https://avatars.discourse-cdn.com/v4/letter/b/df788c/32.png) [@Ben](https://forum.logik.tv/u/Ben)\
**Post date:** [July 8, 2022, 8:23pm UTC](https://forum.logik.tv/t/tutorial-search-mocha-stabilize-to-flame-tutorials/6236/2 "2022-07-08T20:23:34Z")

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@Jeff did one for logikfest. This is the stabilize and destabilize technique

There is another good one somewhere but im struggling to find it.

[![](https://us1.discourse-cdn.com/flex020/uploads/thedepartmentofexternalservices/original/1X/186fd67b4225994166825e2e90155463b88e8f87.jpeg "LogikFest 2020 - Jeff Kyle - Mocha Tracking in Flame") ](https://www.youtube.com/watch?v=afYEtFsVp_o)

Also this is a good webinar from a while ago

[![](https://us1.discourse-cdn.com/flex020/uploads/thedepartmentofexternalservices/original/2X/e/e1b2a9b4c1e386b94395146702fab96f82dd163a.jpeg "Webinar Replay- VFX Finishing with Sapphire + Mocha Pro for Autodesk Flame") ](https://www.youtube.com/watch?v=v-TdUbYl4iU)

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**Author:** ![Jeff](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/jeff/32/9305_2.png) [@Jeff](https://forum.logik.tv/u/Jeff)\
**Post date:** [July 8, 2022, 8:29pm UTC](https://forum.logik.tv/t/tutorial-search-mocha-stabilize-to-flame-tutorials/6236/3 "2022-07-08T20:29:16Z")

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Yes! Thanks for the shout out. This is a little old but I do enjoy this workflow.

I have an updated Mocha Flame tutorial that’s slowly materializing, but what Ben linked should make some sense.

The recording of this tutorial was a while ago, and since then I’ve learned that if you export a gmask of the track data from Mocha and load it into a Gmask Tracer node, you can copy the axis from that Gmask Tracer into an Action node to do a more traditional Flame Action stabilization. This gives you some more flexibility if you need to adjust the stabilize. Just used this for a job last week for smoothing it out.

Hope this helps! And new tutorial to come…. Eventually. 😅

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**Author:** ![Ben](https://avatars.discourse-cdn.com/v4/letter/b/df788c/32.png) [@Ben](https://forum.logik.tv/u/Ben)\
**Post date:** [July 8, 2022, 8:32pm UTC](https://forum.logik.tv/t/tutorial-search-mocha-stabilize-to-flame-tutorials/6236/5 "2022-07-08T20:32:28Z")

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Your tutorial is great, really helped me out!

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**Author:** ![Mbemigh](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/mbemigh/32/211_2.png) [@Mbemigh](https://forum.logik.tv/u/Mbemigh)\
**Post date:** [July 8, 2022, 8:44pm UTC](https://forum.logik.tv/t/tutorial-search-mocha-stabilize-to-flame-tutorials/6236/6 "2022-07-08T20:44:35Z")

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OMG I remember this!! yes! Thanks for picking the flower out of the weeds for me! and thank Jeff! look forward to the next one!

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**Author:** ![allklier](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/allklier/32/4309_2.png) [@allklier](https://forum.logik.tv/u/allklier)\
**Post date:** [November 15, 2022, 12:29am UTC](https://forum.logik.tv/t/tutorial-search-mocha-stabilize-to-flame-tutorials/6236/7 "2022-11-15T00:29:35Z")

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I was just using this on a shot where Mocha was the only tracker that could hold a super low texture track. Thanks for the solid tutorial.

One question - is there a way of auto scaling the canvas to handle the overscan, like you can do this with the 2D stabilizer method? I looked around for quite a while, but couldn’t decipher it.
