# Why Renders so slow?

**URL:** <https://forum.logik.tv/t/why-renders-so-slow/9731>\
**Category:** Flame Questions\
**Tags:** color-management, renders\
**Created:** [January 3, 2024, 11:25am UTC](https://forum.logik.tv/t/why-renders-so-slow/9731 "2024-01-03T11:25:37Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![BrittCiampa](https://avatars.discourse-cdn.com/v4/letter/b/ec9cab/32.png) [@BrittCiampa](https://forum.logik.tv/u/BrittCiampa)\
**Post date:** [January 5, 2024, 2:54am UTC](https://forum.logik.tv/t/why-renders-so-slow/9731/21 "2024-01-05T02:54:59Z")

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> [@imag4media](#):
>
> Both. GMasks and gmask tracers both add up quickly w the amount of shapes.
> 
> When doing minor tweaks at delivery, I commonly have all masks precomped to turn around changes in a few minutes.

Is this also true when you turn off show all vertices (I think that’s what it’s called?) in the tracer. When I start getting bogged down while working with a bunch of gmasks I turn that thing off and I’m flying again, back to full interactivity. I don’t know if that translates to render time though. Will have to test tomorrow.

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**Author:** ![imag4media](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.logik.tv/imag4media/32/255_2.png) [@imag4media](https://forum.logik.tv/u/imag4media)\
**Post date:** [January 5, 2024, 3:54am UTC](https://forum.logik.tv/t/why-renders-so-slow/9731/22 "2024-01-05T03:54:10Z")

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Instinct feels that vertices is interactivity, not rendering, but possible?

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