I’m watching the Renderdome 2 (under an overcast sky, Rain by the Seatbelts is playing; a crow pecks at my shoulder) and felt like bringing the topic of “Do you charge for a test?” to the forum.
For me, I don’t generally charge for them, but I’m also unlikely to do them unless some combination of the following is true:
–I like the idea
–I like the client
–I have a high amount of confidence that the test will turn into a job
An old LA shop called Sight FX used to have a policy that “doing a test is doing the work” that I kind of admired. They went out of business, though that’s probably not why.
But I think your criteria for doing tests is/are solid. I haven’t had to do one in a while, but it always struck me as being made to do the “how the fuck” R&D part for free, and then only getting paid for the drudgery of execution, which is kind of a bummer.
Please can you make a fully functioning electric car as a test?
Please can you make a fully functioning nuclear power plant as a test?
Please can you make a cheese sandwich as a test?
Come on andy?
Tell your nice people to show you some respect.
In the old days we did lots of Animatics / stealomatics and was always promised we will get the job if they did. We never got a job we did an animatic on even when the agency won the job from the animatic.
I explicitly lost a project from a longterm cllient to a cross-town competitor (morphing a slender actor into a hulked-out dude) because we did a proof-of-concept test and they did a much more fleshed-out test. Was probably a $200K job. I don’t think we’d do tests for rando first-time clients, but for established ones that ask, I now take it much, much more seriously.