Excluding gmasks from your planar track

Hi all,

Ive been having a brain fart and i’m not sure i’m doing it right. Is there a @La_Flame tutorial somewhere? (I cant seem to find).

Tia,

Ed

I believe this is the tutorial you are looking for.

To be honest though, anytime I have an object occluding the planar track, I go to Mocha (assuming just tracking a co-planar area isn’t working). Mocha’s method for this has always made more sense to me and works really well if you have multiple occlusions.

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Btw, just thinking, it would be good to have the ML masking/exclusion tools in the planar tracking as well as in the new camera analysis node.
Cheers
Tony

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thanks Cory, nice. I need to brush up on mocha, its been awhile!

The occlusion workflow keeps breaking in Flame - there is an issues with media layers vs Tracking layers getting out of whack in Action. Generally you’re better off avoiding all of this by using the gmask tracer (only 1 input) which doesn’t have this issue and copying tracks into action. And switch to Rec :slight_smile: Once that’s all working it’s as good as Mocha apart from Powermesh IMHO.

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Yeah Action masks have always had some odd irregularities. I only track in Batch Gmask then copy over. Renee and I have done tests and side by side, batch gmasks deliver better tracks than Action. It shouldn’t be the case, but it is.

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That’s really crazy - I assumed that once the oclusions were sorted they’d be identical. Good to know, and thanks for doing the testing :slight_smile:

Hey Rich, yeah i always use the gmask tracer for tracking!

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