Note to Randy and the mods: Hi Randy, I realize my previous attempt might have looked a bit too “polished” or bot-like, which probably triggered a red flag. I want to clarify that I am a real Flame artist, and while I used an AI tool to help organize my thoughts and refine my English (as it’s not my native language), the frustrations and points below are 100% genuine and come from my daily grind in the suite. I care deeply about this tool and this community, which is why I’m raising these points. Please see this as a heartfelt “user manifesto” rather than spam.
Hi everyone,
Before I dive into some critical thoughts, I want to start by expressing my deepest gratitude to this incredible community. The level of support and the “we’re all in this together” spirit in this group is what makes being a Flame artist special. I also want to thank the developers—your work is why we can do what we do.
However, because I care about our future, I have to address the growing gap between Flame’s “legacy” structure and the requirements of a modern 2026 VFX pipeline.
Here is why I believe we need a paradigm shift:
1. The Windows Barrier & The AI Revolution
The heart of the AI and open-source revolution (Stable Diffusion, ComfyUI, etc.) beats on Windows and mainstream Linux distros. By being confined to Rocky Linux and macOS, Flame is isolated from the most significant technological leap in VFX history. While Nuke users integrate local AI nodes, we are stuck with “black box” ML tools. Without Windows support, Flame is becoming an island in an ocean of innovation.
2. The Absurdity of the Installation & Update Process
In 2026, the fact that we cannot update from within the app and instead must handle massive full installers and DKU configurations every single time is a massive productivity killer. It’s an archaic technical burden that shouldn’t exist anymore.
3. Shot-Based Flexibility vs. Rigid Project Structures
The industry has moved toward dynamic, shot-based workflows. Flame’s rigid “Project/Library” hierarchy is a bottleneck when hundreds of versions and metadata-heavy shots are the norm. We spend too much time fitting the pipeline into Flame rather than the other way around.
4. “Technical Hell” for the Indie Artist
Flame has become a “Technical Hell” for independent artists. The requirement for certified hardware and complex environments creates a massive barrier to entry. This “exclusivity” is leading to a shrinking talent pool. If new talent can’t easily access the tool, the ecosystem will eventually starve.
In Conclusion: We don’t just need “new nodes”; we need a fundamental shift in how Flame exists in a modern ecosystem. I’m curious to hear your thoughts. Is Flame still the “King of Finishing,” or is it becoming a relic of a bygone era?