Is it really just about software..? Opinions on what makes a good Flame op

A lot has been said in this topic relevant to your questions.

I think it’s a lot about being a technical person, a social engineer and an artist all rolled into one. Most of the veteran users here have extensive client skills, and a wide spectrum of technical and artistic experiences apart from being “just a Flame operator” - and I’ve been called that :joy:

Teaching this stuff is not really possible but I’ve told my juniors that they need to communicate with the client, talk about movies, sports, photography, comics, books, whatever you can find in common and get to know them and let them get to know you. So, you won’t be someone pushing the tablet but a a human being with ideas that they can relate to and would like to meet again.

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