Has anyone seen this bug?
Rendering a crypotmatte in 2025.2.2
The output looks like a recursive ops result
<<I gave up in the end after numerous restarts and just used nuke - it took seconds and is so much easier to see the matte you are building - flame cryptomatte is still below par IMHO - Successful renders were done on the same machine whilst flame was running in the background with the same desktop open that couldn’t render the cryptomatte therefore it can’t be a machine issue>>