I made an intermediate-level tutorial on how useful the Invert button is.
Thanks to @andy_dill for the inspiration!
-Ted
I made an intermediate-level tutorial on how useful the Invert button is.
Thanks to @andy_dill for the inspiration!
-Ted
Wasn’t it @andy_dill who also used the invert button in the Look node?
Andy “Invert” Dill
lliD_ydnA
All I want to do is nothing. The invert button(s) get me as close to that as I am professionally able.
Solid video Ted!
I believe you can do a perspective stab/unstab workflow by exporting the mocha track as stabilizer data vs. shape.

Ooooo, good to know!!
-Ted
Ted! Great video! Very clear and very informative. For the longest time I strangely ONLY knew how to track and stabilize for shots like this with Mocha tracker data but after I learned about exactly what you showed here a few years back (possibly from Andy Dill, but I forget now), it really opened the door to using a lot more workflows which is super versatile.
Great stuff.
The reason I don’t like to use the invert is that I can’t see the inverted numbers. I’d rather do it with expressions. Sadly, I have yet to figure out how to invert x and y rotation. If I knew how, I would incorporate it into my repomaster.
I thought the trick was to apply the X/Y/Z translation to the pivots of the inverted axis.
I am now doubting that due to your post. I probably never tested X/Y rotation.
Could it be some sort of super annoying thing where you have to invert the rotations one at a time with separate axisezzz(sp?) to reverse the rotation order?
I know back in the day the one I could never undo was shear. I could get it square again, but the card would always be scaled down. I use the button now. I love it.
I figured out sheer. Rotation seems to be a matter of order, but even using a combination of separate axes, I could never get it sorted out. I seem to remember many years ago I did it for a camera when I was trying to use my background as a foreground surface and lock it to the camera, but I never kept up with it. I eventually figured out I could just parent my surface to the camera and calculate the distance.
Nice video! Bonus tip, there is an invert-axis script on the Logik Portal that will add an inverted axis below the selected axis, at the current frame.
I’ve got this set to a hotkey, which is mapped to one of the 12 buttons on my mouse (yes mouse, there are a few of us). Quickest way to invert.
Note: this script does seem to flush undo, I think because it’s actually saving and reloading the action to do the change.
Close. 12 buttons under the thumb.
Technically… wouldn’t it be “Track Andy Invert Dill”