AudioDesk…
…By which I mean the AudioDesk needs a ser-ious revisit and a ser-ious redesign, and the audio tool paradigm revisiting also.
If this were Smoke board and editorial finishing message board, there’d most certainly be a big sh*tload of requests in that dept but, sadly, the welcome collapsing together or hybridisation of Flame+Smoke seems to have come at the cost of swallowing Smoke’s paradigmal possibilities that were far from exhausted and useless. Sure, there was the cool move to versioning hyperlinking and connected conformities, but many other editorial additions have really stalled in the name of Flame’s fame and the stalling of Smoke-esque aspects was far from necessary. Very little is heard here in that regard, but the voices outside of this board speak to the importance of editorial. I recently stated filling in a questionnaire from RedShark that didn’t even mention Flame as a possibility. Imagine that in 2014 when Smoke was on a number of messageboards (what became-eth?)
As outlined above, I loved moving to Flame, but as an editorial type I should not feel ashamed of being interested in sound. There, I said it: sound is something I work on! I find sound very difficult to work on in Flame and would love many added extras. Why can’t there be cool patching of sound in a sense close to Batch? I used to be a beta tester for Pinnacle Liquid (and before that Fast Purple*, Silver*, Chrome*, etc.) and it made some great inroads into sound paradigmal stretching and made many inroads. Sadly it became targeted as a quasi wedding/event videography piece of software in terms of crappy marketing, but underneath that crappy redesign was a really nice engine (background rendering, mixed timeline codecs/framerates without rendering together, colour grading) and if Avid had not bought/dumped it, then I wonder what could have become of it through generations of subsequent udpate. Anyhows, besides this nostalgia for what could have been, it had some great audio features, and Flame’s visual effects paradigm seems to have drowned any interest in audio. I think I’m well into the minority, but I wish it would get just a bit of love, just a bit of attention.
Dump the audio desk but bring in something waayy better…
Cheers
Tony
PS, it was the first part of Smoke/Flame that I noticed, however, that had good multithreaded interaction in being able to interact live with the interface whilst playing back. That was a nice corner of its use, outside of its clunky olde-fashioned-ness. Again, Resolve seems more resolute in its ability to fold in paradigmal possibilities.
PPS Who says audio tools and tools beyond VFX-editorial are necessarily dead and buried and beyond rethinking or extending? “We have other things to worry about” “if we had a larger team,”: Truthful and representative this might be in terms of the existing world picture, but the “management” (h8 terms such as this, but nevermind) of the larger macro picture need to seriously revisit their funding and visionary model. Micro/restricted economics means you have to shrink your vision to fit, but you have to think in terms of touching the void and stop protecting the core and think about how you can stretch your legs a little bit. On this one has to admire the audacity of Resolve’s resolve. It’s worked wonders. This shrinking and shirking and tendency toward consolidating rather than big and bold rethinking, well, these are things that prevent Flame from going at the rate of Resolve/Premiere/AfterEffects relative knots. This is a larger point than the audio desk frosting-over, but Flame needs to open itself up more and get a better “explosion” of imagery to help get itself some larger mindshare, otherwise it might be slowly slowly sink, not like a seconds hand, but an weighty hour hand. Seems to me that it needs a bit of a “spark” a bit like Resolve did. Who’d heard of Resolve when it was sold on to the saviour of Blackmagic? All of my students know about Resolve, and Flame takes ever such a lot of selling, and some clever PR and rethinking would really help. There was some nice PR behind Smoke changing everything, but the speed-dating and giving up too easily, was really strange to my eyes. I don’t know about the politics of big companies, but Flame feels like too much of small fish and needs to be treated more like the possibilities that it is clearly capable of.
If Flame didn’t exist it would be a great invention, and the inventor would love it.
PPPS Avid Liquid 7.1 Video Editing Package Review | Trusted Reviews
It had some great functions such as background saving and background rendering (on a Pentium/Geforce256) and the classic interface and secondary colour corrector made were nice buttony interfaces. I often wonder what might have been if it had carried on being developed as they were very good at updating quickly (I remember making some points the beta on the keyframes in comparison to LightWave and then in version 6 they updated it: I think I’m not breaking the NDA from back in the day). I remember making some points on HollywoodFX plug-in to work that into the DVE as it was 2.5D and then I discovered Smoke and Action and never looked back.