this is super anecdotal but as a supervisor i see my artists struggle seemingly more and more trying to get stuff out of flame that isnt riddled with bugs. this is anout 2025.2
Even with all the workarounds in place , i am loosing trust in this tool seeign whats going on.
some stupid anecdotal stuff that I cant even put a finger on really, as hunting these, proving them and writing tickets is not something I can do all day, of course I try to but its difficult.
→ Conforming XMLs from premiere still has the action corruption bug, gladly we have a workaround script now, but we didnt for over a year!! and it wasnt adsk that gave us a fix either.
->Publishing from Arrriaw crashes flame on mac.
→ Publishing with “from source” colormanagement bugs out, so you cant have mixed colorspace footage to publish to acesCG without first pre-cobverting everything yet again.
→ Dont get me started on BFX, we dont use it anymore at all.
→ Random corrupted tlactions on export
→ timeline fades would randomly not comp through to the bg, resulting in black frames in the timeline on export.
That adds to mayor deficencies that cost me time and thus money
→ No metadata in EXRs , we take care to record lens metadata on set and flame just throws it away, this is very very much not nice.
→ No multiuser collaboration function.
→ No support for most codecs, we have to pre convert most stuff , or actually now due to arriraw bug - everything , this wastes time.
→ No path translation worth talking about
→ No solid way to do project versioning, archiving is no fun , too large, too bulky, too annoying.
→ Tineline resizing from xmls is not ideal, should be relative nowadays and not absolute… (resize vs action)
→ publishing is super rudimental, it always adds random nodes, position of elements to each other is not observed, relative handle frames is not a thing, cant add a template, stuff we have in NukeStudio basically.
→ No way to properly handle quicktime NCLC tags, we have to resort to external tools to fix flames behaviour.
→ scanning folders during conform takes way too long
→ no way to nest timelines, in this current world of thousands of deliverables this is bad, Connected conform is nice but it doesnt fix having to dublicate everything for “clean” versions. waste of time.
→ no advanced export function of creating multiple deliverables into specific folders and colorspaces and codecs, (see Hiero/ NukeStudio for how a export tool should be) .
→ conform tools are super nice , best in business when it comes to matching footage to a edit / however support for industry standard premiere xmls is just a mess. have to rely on user created tools to patch it.
→ you cant properly export a timeline from flame as a file (xml/aaf), doesnt support timewarps etc… insane!
Really I had a tough last 2 weeks with missed deadlines and quality issues, and its bit grinding on my nerves a bit, i can hire 2 resolve operators for the price i pay in flame subscriptions, maybe thats a better solution for me .
Of course there are good parts that I love, source sequence is magical, the whole versioning of comps with openclips is great. but thats all shortcuts of stuff a human can easily do and something you can with enough willpower code yourself and throw it into resolve…