Hi all! lastly I’ve been learning and diving with ComfyUI, looking to add new solutions to my pipeline, as new times come ahead. I’ve already posted a first part, about normal and depth extraction with comfyUI, and using that as part of a Vfx pipeline in Flame (sadly facemaps went oldish), and my idea is to keep posting and sharing all that I can get and learn. I’m trying to learn now how to get more passes (albedo, roughness, specular etc), any hints welcome
Next week I’ll post another video combining in Flame a camera track from Syntheyes, and a generated model, coming from hy imgto3d (working on it right now). If anyone wants to add some ideas, tools or just to ask about any detail, I’m here!
You can check the 1st one here, I dont dive too much into details as I wanted it short and the less boring possible but the concepts are there
Enjoy! I hope you find this useful