Exclude a surface from a projection (solved)

Just getting back in the flame saddle and messing with projections for a job, is there a way to have the projection exclude a surface? I mean I could stack another action after and just call it a daybut that would be booring :slight_smile:

EDIT : nevermind, of course the projector is a light so lightLink does the trick … wow rusty much!


Nailed it

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