Person freezing effect and fire effect

Hi everyone
I need to create this freezing and fire effect for an upcoming job.
What’s the best way to go about it if I have to do it in flame?

Outside flame, would this be done in ae for the fire effect and a 3d software for the freezing effect?

I am attaching reference vids

Please do let me know your thoughts on this

Much thanks and happy weekend ahead!


Hi @Deepakpais

I think the freeze effect :cold_face: looks easier. Make good use of motion vector tracking to track on some icy textures and you could try some ML human body matting to get a cool grade on them. I have found some really good ice elements where a solid black frame will begin to ice up. Would work really well for the reveal. You can be more specific with tracking in some icicles. I would be using some VFX mist elements from a stock footage site.

Fire :fire: feels like it would be a little trickier. Depending on the movement it can be hard to get stock footage to look like it is tracking to a subject. You might get away with it :person_shrugging:

Not sure but this might be possible. Camera analysis and export rough geo with camera.

Use this

Import back in then flame away. As @PlaceYourBetts says, you need the stuff to track. I think it would worthwhile shooting a moving camera too. Rotating round the body. Best to do some tests. I know it’s going outside of flame but I reckon you could do it yourself for minimal cost.

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Thanks @johnt @PlaceYourBetts
I’ll try something on flame on Monday.
I’ll checkout jangafx @johnt

You can totally create the fire effect on Flame using stock elements of fire. I have done this several times with good results. It is easier if the subject doest move that much.

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Embergen would be perfect for this.

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Thanks for your valuable feedback everyone.
I’m waiting for the job to come. I will suggest embergen to the company.

cheers
Deepak

Heads up that embergen does that annoying thing where they have a really good price for freelancers but if you’re a studio it costs waaaaaay more.

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If ActionVFX assets don’t pan out in Flame, and Embergen is out of reach, you could find a Maya/3DsMax artist to help out. Chaos Phoenix/VRay has sims for both fire and ice.

We’ve just done a few projects where we combined Cine4D/3DsMax with Flame/Nuke. Build some stand-in geo, track in Flame/Syntheyes, take into 3D app for texture and render, then comp in Flame. Works great.

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Also, if the project has not been shot, it helps to add some interactive lights during the shot. This is to enhance the effect once you comp in the fire elements.

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