Slice Shader

Inspired by the new edition of ‘Digital Compositing’ by Steve Wright from NAB and @Sinan, here’s a Flame implementation of the Slice Tool:

It plots an RGB waveform trace based on a line you place onto the image. Intended use is to see pixels in keys and comp edges more clearly.

The waveform trace follows the line horizontally but is scaled to the width of the image to automatically provide magnification on short lines.

Some options to change opacity of elements.

Now on logik-matchbook as ak_slice. Should sync to the Logik Portal overnight.

Feedback and bug reports welcome.

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