AFX_Despill: As its name suggests, a despill tool from @as If I don’t get good results with the Master Keyer this is my absolute go to.
Ls_Ash: @randy turned me on to this excellent sharpening tool from Lewis Saunders. I feel like I get much more refined results vs the stock Sharpen matchbox.
A2 Beauty: This thing has a million uses beyond beauty (and it’s great for beauty). The coolest thing I’ve seen done with it was taught to me by @duyzree. We were working on a day-for-night sequence and there were really harsh shadow lines going through tall grass. We used A2 Beauty to soften the harshness in the contrast line between sunlight and shadow just enough so that I could color correct the rest of the way.
Ls Dollface - my favorite blur for beauty work that can also be used as a quick and dirty denoise in a pinch
KE Gradtrack - this one’s new but has already become such a go to for me when object obliterate/pixel spread/infill blur can’t get me there
the noise - best procedural noise generator in flame
honorable mentions to MatteViewer which honestly I might use the most of all for verifying roto quickly, and Ls Lumps which was basically a daily driver before we had the frequency node.
Ls_Airglow - exponential falloff glow modelled on how light scatters in air. A bunch of blurs added up, using mipmaps to keep it fast.
crok_grunge -This shader creates rough edges.
Ls_Vops - Vector operations - normalize, scale, rotate, translate, compute lengths of and combine vector passes. Default is to add all inputs. Excellent for quickly combining multiple mattes.
Ke gradtrack is a killer node for many situation
Ls_dollface for beauty and so much more
Y_Dirblur as great one with bi-directionnal blur, very usefull in many way
Love this thread! I’d love to hear more.
Heres a couple more I love.
K_Chroma
DropShadow
MD_SureEyes - Great for checking the edges of frames for any black.
MD_MultiMatte - For adding a bunch of mattes together.
Y_edgeblur
the_noise - I love some procedural noise
ColouredFrame - checkerboards and grids. why not in software natively?
crok_distort - for all your glassy-looking needs.
Lewis’ matchboxes are pretty much the only reason that comping CG in Flame is still viable.
I probably should have replaced GlueP with Ls_fireflies, purely on the basis of utility, but GlueP is the coolest matchbox that exists so it got the nod.
Are definitely two of the most common I use. But I’ll throw in
crok_box.
Have found all kinds of interesting uses for this when needing a rounded box. Recently animated the roundness for a specific task where a circle had to become a rectangle.