I have an Action comp with a bunch of 3d shape layers made with gmasks. When I add a shadow node to the 3d shape I see the shadow but cannot get the softness to work. Transparency works but not softness. What do you think I’m doing wrong. See screen shot of a piece of the schematic
Shadows have always been an issue for me. Try Changing your rendering from Z Buffer to Shadow mix (under Node Prefs). Or, add a light with a shadow cast node and position your light accordingly (I believe you have to be back in Z Buffer mode).