- Colored Frame
end of list.
I’m a little salty because I’m trying to generate a 32bit ST map that I can hand off to Nuke, but Action’s UV map* will only render out at 16 bit. Additionally, you cannot combine gradients via the Comp node (also 16 bit), nor can you use the Combine node. Color Correct also doesn’t work.
Oh! Just found out if you turn on a BATCH PREFERENCE, Action (in Batch) will render a 32bit ST Map.
And look, I haaaate 32bit. It’s a colossal waste of space that serves exactly one purpose but that purpose is clean ST maps!
*The terms UV map and ST map seem to be interchangeable. I prefer UV map for either bicubic work, or the ugly work of texture layout in 3d, and I like ST map for the red-green maps used to warp images. Someday I’ll look up why they’re different.