Action Lens Texture

Hi all.
I must be missing something. I’d like to know if there is a way to output the lens texture from the “lens texture” action node to use it elsewhere.
Some batch nodes or matchbox have inputs for noise or lens texture and I would like to use the action one but I don’t know how
I like the fact that it is procedural and easy to use for Rays or Lens flares…
Anyone?
I know I can download images textures from internet of course but I’d like to output that map…

Thx

So, do you want to render the flare elements to use elsewhere? I would add a light and lens flare with only the element you want and render that out. You will need to place the element at position 0 so it sticks to where the light source is, and place the light at origin. If this makes sense?

I did almost that and it worked, I’m just very surprised there is no easier way to do it. A matchbox node would be perfect I guess… :frowning: Thx for the answer, as usual

1 Like