Autodesk Flame Artist Guide ๐Ÿ‘‘๐Ÿ”ฅ Essential Comp Principles That Pass Longform QC

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context 1 for source clip.

context 2 for final render node.

You are my bro, bro.

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Happy Hour Thumbs Up GIF by NETFLIX

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Ditto with the C1 C2 :grin:

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Another banger! (as they say). Great job! Workflows close to my heart as well

You might have got the Context 1 Context 2 from me and I got it from the incomparable Andy Milkis. Love these one off QoL tips that stick with you.

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Couldnโ€™t disagree more.

Context 2 is the plate.

Context 1 is the final.

I will not be taking questions at this time.

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|100%x100%

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I wonder if there is an argument for a โ€˜Context-0โ€™ featureโ€ฆ

Worthwhile pursuit?

Answers on a postcard and weโ€™ll pick the winner on next weekโ€™s episodeโ€ฆ

I expect that at least 100 people here have never seen a postcardโ€ฆ

There is a context-0. They call it โ€œ10โ€.

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You need to have the fingers of Paganini to do the context-0 context-1 switch.

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orโ€ฆ a streamdeck..

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Good one. I usually also have the orig source and the final output (right before the render/write node) piped into a diff node, as default for any setup, so I can AB with F1/F2 at anytime throughout the process, freeing up C1/C2 if needed. And that diff node is cranked to the max for verifying the tail end plate integrity.

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