A little yeah - it works enough that you can see all the different kernel shapes that you get from actual lens designs (in the “Spot diagram” tab) but it needs a bunch more work to be useful as a plugin… it’s kinda slow and doesn’t have Z-depth input yet. I need to re-organise the UI code but once it’s less confusing I’ll put it on github and anyone else is welcome to help out
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Looks great @lewis
Thanks for sharing. What have you written it in?
Holy cow! Will that also simulate lens flares, the caustic pattern suggests that you can utilize it somehow…
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@Sinan - It’s a Lewis Saunders tool.
You already know that it can do everything.
I might have said it before - @lewis for President
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@lewis That’s so cool! It’s too early for Christmas…must be my birthday!!