Its out of Beta!
Its out of Beta!
This looks pretty incredible. Any of the preset sims he’s showing before would’ve taken at least overnight to analyze and render.
I’ve been using the Beta and it is “easy” to setup a pretty good fire or explosion. Any Flame guy would understand the interface in a couple of hours. Also, I don’t know why if I track a camera in Flame and export it as FBX, EmberGen won’t read it properly. Now, this test was done on the Beta. It may work properly in 1.0
A Syntheyes track works perfect with EG.
Try Alembic? Or maybe round trip it through Syntheyes or another app.
You can export ABC as VVB
Wow this looks great!
Julio, do you know if you can use your own custom textures with the particles system?
(Or your own geo for particles?)
I love the “every preset is like a mini tutorial” aspect of it.
We actually have a job coming up that needs cannon fire
Yes, you can use custom textures and geometry as emitters and occluders
this is sooo much fun to mess with…
I’d love to hear feedback from anyone who’s purchased the 1.0 and used it on a job.
I’m going to need to light someones hair on fire next month… so might try this…
Verrrrry cool. Wanting a souped up GFX card now…
From quick testing, it works great on a Linux threadripper maxed out GPU.
Its pretty impressive. That whispy smoke preset must be gold for some people here.
What platforms does it run on?
Linux and Windows
Yesterday I installed AmberGen in my Flame box and it seems to run very slow. I was previously using it as beta on Windows on the same hardware and it was super fast.
I was wondering that maybe the nVidia drivers provided for Flame don’t play well with this app.
It’s running fast on my Linux. Dunno.