Flame environment variables and centralized environment

A little up for this.

Reading this about flame connection problems, I saw something about an environment variable I didn’t know about, and I’ve been surprised that such specific variables exist.

There are more interesting sutff like this one, about start flame with all libraries closed, what I find it incredibly interesting and useful. For example, to prevent flame crashing when some clip/desktop/library gets corrupted. Or simply, as the original topic says, to speed up flame start. If I had known about this, it would have saved some dramatic situation. We have all read topics here about people with this problem and I don’t remember anyone talking about this

I wonder why there is no a list of environment variables availabe. Or if It’s the typical scenario where adults think that children should not know some things. Since a few versions, environment variables can be easily set with the setup tool. So I guess that we, even as user-level, we might know a little bit more about this.