GradeMatcher OFX Plugin in Flame (Free!)

Eric from VFX Tools here. I made a tool similar to the MatchGrade node in Nuke as an OFX plugin in Flame. Let me know if there are any tools/plugins you need. eric@thevfxtools.com.
Feedback welcome.

Windows | Linux | Mac


Throw a tip in the jar if this helped :grinning_face:


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This is awesome. Just works out of the box.
Small suggestion: the values for the control sliders move as integers when I drag them, but they are obviously adjustable as decimal values. No big problem, just wanted to share.

Thanks so much, and I’m so sorry that I missed the Sunday show and the Patron’s talk. It was right up my alley.

Cheers

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Flame runs on Linux and Mac, there is no Flame version for Windows.

So the Windows build is marginally useful, and the Mac build quite important. Primarily Apple Silicon, there may be a few x86 Macs left.

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It works in Resolve as well, so Windows is helpful for someone banging around in there. I’ve just got to jump over to my Mac and I can get that built too.

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Mac build is up.

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Fixed,. RGB are sliders now. You can re-download from above.

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Windows MatchGrade OFX does not seem to be a standard OFX bundle package and cannot be recognized.
The MatchGrade OFX For Flame on Linux : RGB parameters can now only be slide to two options: 0 and 1. And The MatchGrade will overwrite Nuke’s built-in MatchGrade.

Fixing. I’ll rename to GradeMatcher – not that anyone would use this in Nuke.
This thing is exporting wrong. Working on new versions in between some actual work! :grinning_face:

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New Windows and Linux builds uploaded. Mac on the way.

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Now The GradeMatcher can basically work normally, but there are still too few parameters that can be adjusted independently. It is best to continue iterating and upgrading, and add detailed version numbers.

Mac link is live. Calling this one done. (I looked further into ML options, and if you want that, there are plenty available commercially.)

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thank you for this, where does this get installed on the mac side? thank you

This is great @eric_vfxtools

Another tool I have dreamed of would be a CMS LUT generator :folded_hands:

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So presumably on a Mac the OFX bundle would go here with all the other OFX plugins:
/Library/OFX/Plugins

I’m having an issue where it isn’t showing up inside Flame / Nuke / Resolve though.

I tried matching it’s permissions to existing OFX plugins, and running some code-sign commands that Gemini suggested, but no joy. Not sure how to troubleshoot from here?

Amazing development speed though. They should get you working on Flame at Autodesk :grinning_face:

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I’m also not seeing it in Flame when I pop it with the other OFX plugins either, but I’m very excited to try it out!! Thank you so much again @eric_vfxtools !

My code-signing may have not gone correctly. Apple’s servers were being weird. I’ll build and upload again later!

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@BrittCiampa please re-download and reinstall. I think I got the code-signing right this time, so it’ll show up now. Install in the normal OFX plugins folder.

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Amazing! Checking it out first thing tomorrow AM!

Just tried it, it shows up now! Awesome

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