Hypot blending mode

Yesterday there was a discussion on Discord about hypot blending mode. It works better than Screen and Add for comping lights and reflections.

I vibe-coded a matchbox for batch but I think we need it everywhere in Flame. Please upvote the feature request: FI-03614

hypot.zip (2.1 KB)

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I’m at the vet with a sick dog right now, but I’ll grab this matchbox and throw up a rig I made based on tony lyon’s Nuke gizmo to match blacks (that works best with hypot)

Hypotenuse function.

Instead of simply adding (A+BA+BA+B) or screening, it adds the energy of the two signals (like a vector length). It works well with floating/over-range values (>1).

Great for lights/reflections/glows: it can feel “punchy” without washing out as aggressively as Add/Screen.

You want to do this in linear color space

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