Motion vectors not processing forward (Flame 2023.2)?

Has anyone else seen an issue where when using Motion vectors it doesn’t process forward past the reference frame no matter what the temporal setting is?

Yup I’m getting this also on 2023.3, really frustrating. A work around seems to be to put a cache node after the motion vectors process and look at it, and play it through, then the motion vector tracking will render and the result will cache for the duration. But it’s very annoying.

Did you find a better solution?

Please report the issue to the support team.

Nevermind, it as already been reported to support by someone. I will add your name to the list of affect customers.

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