Suggestions for Logik Live

Hello Forum! First, thank you for signing up and helping to get this place off the ground!

I’d love to hear what kinds of things you’d like to see on Logik Live. Topics you’d like to see covered…apps or techniques…types of artists, etc. and of course, if you’d like to present on the show, please let me know! You can reply here or send me a message here on the Forum.

All the best,



Big fan of the “show n tell” type features.
Watching someone breakdown how they achieve a certain shot usually teaches and inspires far more than other method.

Its great to be amazed by what others can create in Flame.


I’m craving to hear from people of color, young artists, artists in other countries, artists that have just started 6 months ago, artists that are trying to break into the business but can’t or are having difficulty during the pandemic.

You don’t have to work on fancy pictures either. I’ve never heard from another artist and thought to myself, gee, that was a waste of time.


A guide to Flame compositing best practices.


another thought - Colourspaces for Idiots!

having only ever had to deal with Rec709 & 601 before switching to Flame, i find the whole colourspace thing is very confusing.

Watching videos about the subject, they start off ok but rapidly descend down the rabbit hole of indecipherable jargon and so many options to achieve an outcome that you quickly lose track of all sense of reason.

But perhaps simplifying this subject is too big a challenge! :stuck_out_tongue_winking_eye:


Like you, I’m a lifelong “video” guy and I finally feel like I’ve got a handle on a more advanced color workflow. Phew, it was easily a couple months of research and testing.

Half the battle is figuring out your own workflow, everyone’s needs are different. I went down the path mainly because we shoot RED in house and I wanted to have all the camera’s dynamic range available at any time…now I’m using an ACES cct/ACES CG color setup and it’s been working great, however I’m sure there’s still problems to be discovered. It’s worth it though as I can see a definite improvement in my grading.

These two papers helped me a bunch…prepare to read them multiple times.


How about a giant banner link to Flame Feedback so everyone will use it! :slight_smile:


I know something that would love. Is the dev of the planer tracker, or one that knows it really well, explaining how it thinks. In the dark days before I was a flame artist, I used mocha pro. They had serval seminars that went into nothing but what the tracker is looking at and how it behaves. Really helped me figure out how to track better with it.

Sometimes I’m just mystified as to why the flame planer tracker will not track things. “Why if I add feather to the mask it works all of a sudden? Why if I track more or less it works?”

I know mocha pro has a plug in and stuff. But I’m more interested in understanding how flame works.

If that video exists. Sorry for the rant. And please link!!!


Thanks, Brooks. I’ll look into it!

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this might sound a bit strange, but i’m curious to hear from people who have actually moved on from Flame / Nuke / compositing into a different industry and how that transition was, if they are happier, etc. wether from burnout or just wanting to “make a change” in their life. Trying to balance quality of life in our industry is a major challenge!


I’d like to see examples of using projections in Flame, everything from importing an external fbx camera (whether scaling needs to enabled etc etc) to rebuilding a scene. I can use basic projections when the flame tracker decides to work for simple cleanup but it’s the more involved projections I feel I still need to wrap my head around.

I’d love to see an easy example and then a nasty one using the same workflow/approach. It would be fantastic if the source material were also made available. Many Thanks!


Have you seen this?