🔥 Logik Academy Pro Newsletter 🔥

Interested in learning Autodesk Flame? Logik Academy Pro provides high quality career development, training, and a supportive creative community. Here are the latest updates.

:movie_camera: Content Watched and Loved

First off, a huge thank you to everyone! We’ve hit a milestone of 204 hours of watched content with over 1,600 views across 37 countries. That’s some global learning happening right there!

:star2: Popular Picks

Your favorite content this month includes:

:handshake: Introducing Comp Club

We launched Comp Club, a weekly practice session with tasks for you to sharpen your skills. With 27 submissions last month, we’re thrilled to see your enthusiasm! Remember, each submission gets you a chance to win a free year of Logik Academy Pro. :trophy:

:bulb: New Pricing Plan

Excited to announce our $29/month Comp Club Access, our most affordable plan yet. It’s a great way to stay connected and hone those Flame skills.

:iphone: iOS App in the Works

Big news! We’ve started working on an iOS native app, aiming for offline viewing capabilities in 2024. Stay tuned for more updates on this front.

:earth_africa: Translations and Subtitles

Understanding our diverse community, we’ve begun producing additional language translations for subtitles in Logik Academy Pro. We’re excited to make learning more accessible to everyone!

:books: Educational Licensing on the Horizon

Last but definitely not least, we’re working towards offering educational Flame licensing. It’s early days, but we’re committed to making this a reality in 2024. This is our most ambitious project yet; we can’t wait to share more with you!

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Black Friday deal on the yearly plan?

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Alright @Raphael , you want a Black Friday Sale, you got your Black Friday Sale!

Thru until November 30th, 2023…

https://www.logikacademypro.com/join_us

Use coupon code SMOKEHOTKEYS for 25% off the next 12 months of monthly subscription.

Use coupon code FLAMEHOTKEYS for 25% off our yearly subscription.

*Offer valid for existing users switching plans.


Black Friday Shopping GIF by South Park

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Give the gift of Compositing!

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Obi Wan Kenobi Reaction GIF by Star Wars

Content Watched and Loved

First off, a huge thank you to everyone! We’ve hit a milestone of 397 hours of watched content with over 2,367 views across 37 countries. That’s some global learning happening right there!

Popular Picks

Your favorite content this month includes:

Screen Comp Series
Renée Tymn’s Cleanup Tips and Tricks
Comp Club wk005: Shot Breakdown

Site Licenses

We’ve begun a beta program for site licenses and group discounts. Please drop me a line at randy@logik.com for more info.

iOS Apps Are Happening!

Big news! We’ve started working on an iOS and Android native apps with tentative launch date of early 2024. Features such as downloadable videos for offline watching, full access to all of our content, build your own playlists, play videos in background, notifications of community posts, live events, newly scheduled videos, and newly available videos are underway.

Flame for Nuke Artists

Legendary Flame and Nuke Artist Christoph Zapletal is back and beginning production of a brand new series Flame for Nuke Artists. We’re hoping to begin rolling out this series in early 2024.

Educational Licensing on the Horizon

Last but definitely not least, we’re working towards offering educational Flame licensing. It’s early days, but we’re committed to making this a reality in 2024. This is our most ambitious project yet; we can’t wait to share more with you!

Translations and Subtitles

We need your help! Can you fill out the survey so we can better serve you?

Thank you for an amazing November!

Randy and Andy

Flame for Nuke Artists by @ChrZap is out!

Enter your email address and get Class 01 for free.

Who Should Enroll:

The course is tailored for visual effects artists, specifically those experienced in Nuke and seeking to learn or transition to Flame. Basic familiarity with node-based compositing is expected, but extensive prior knowledge of Flame is not required.

Course Description:

Flame for Nuke Artists is an instructional course designed for individuals familiar with node-based compositing, particularly those with a background in Nuke. The course focuses on leveraging existing knowledge of Nuke to understand and navigate Autodesk Flame, emphasizing the differences in concepts, techniques, and nomenclature between the two software. It includes practical, hands-on instructions aimed at overcoming Flame’s steep learning curve.

Duration and Structure:

The course currently consists of 4 pre-recorded classes with a live interactive session each month. The pre-recorded content allows for structured learning at a comfortable pace, while the live sessions provide opportunities for real-time engagement, problem-solving, and course direction based on participant feedback.

Learning Outcomes:

After completing Flame for Nuke Artists, you’ll be able to:

  • Understand the user interface and setup process in Flame.

  • Gain insights into Flame’s media management system and its historical development.

  • Learn to set up projects and users within Flame.

  • Master the process of importing media into Flame.

  • Develop skills in importing and modifying footage in Flame’s library and Batch environment.

  • Understand the process of rendering and exporting work in Flame.

  • Acquire hands-on experience in setting up and managing a Batch Group in Flame.

  • Learn about Flame’s unique features, such as Skeuomorphism and integrated media handling.

  • Understand the differences between node-based compositing in Flame and Nuke.

  • Learn techniques for setting up a green screen key, addressing common challenges.

  • Gain practical skills in enhancing keying projects, focusing on Batch workflow.

  • Master techniques for occluding elements, adjusting matte edges, and managing spill suppression.

  • Learn effective node graph organization strategies.

  • Understand the process of iteration management and rendering within Flame.

Class 01: Introduction to Flame

  • Overview of course structure, UI, and setup process in Flame.
  • Introduction to media management and historical context.
  • Duration: 23 minutes

Class 02: Practical Application and Batch Environment

  • Focus on importing footage and working in Batch environment.
  • In-depth look at media management and unique features of Flame.
  • Duration: 22 minutes

Class 03: Batch Compositing and Keying Techniques

  • Contrast between Flame and Nuke’s compositing approaches.
  • Detailed tutorial on setting up green screen keys and addressing challenges.
  • Duration: 22 minutes

Class 04: Enhancing Batch Workflow

  • Guidance on enhancing keying projects and Batch workflow.
  • Practical steps for occlusion, matte adjustments, and spill suppression.
  • Node graph organization and iteration management in Flame.
  • Duration: 21 minutes

Class 05: Live Session, Open Office Hours

Class 06-08: TBD

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Yo!

Android and iOS native apps for Logik Academy Pro are out there! Please take a moment to check 'em out, review them, and spread the word. This represents an enormous amount of investment from yours truly and I could really, really use your help to make these great and get the word out.

@digitalbanshee @Mbemigh @andymilkis @Josh_Laurence @ChrZap @Jeff @FriendsFromAutodesk @FriendsFromCinesys @Gunpowder @FriendsFromBorisFX

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Subscribed! Thank you very much for making this happen.

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THANK YOU @randy !!!

Happy Holidays! Here is your December 2023 update.

Content Watched and Loved

First off, a huge thank you to everyone! We’ve hit a milestone of 514 hours of watched content with over 3,810 views across 43 countries. That’s some global learning happening right there!

Popular Picks

Your favorite content this month includes:

iOS Apps Are Out!

iOS and Android apps are out in their respective app stores! Features such as downloadable videos for offline watching, full access to all of our content, build your own playlists, play videos in background, notifications of community posts, live events, newly scheduled videos, and newly available videos are included. Please check ‘em out and leaving a review in the App Store would be a huge help to us.

Flame for Nuke Artists is live!

Legendary Flame and Nuke Artist Christoph Zapletal is back and part 1 of Flame for Nuke Artists is live! The class will be structured with 4 pre-recorded classes, then a live session dictating course direction for 4 more classes.

Flame 101: Flame for Beginners is live!

Flame 101: Flame for Beginners is a brand new offering designed to bring support to absolute Flame newbies. These 11 classes cover Flame system requirements, accessories, preparation, installation, troubleshooting, Preferences, Bookmarks, a basic UI, and a smidge of Color Management. It’s designed to get you up and running in a few minutes. Expect Flame 201: Flame Assist in the first half of 2024. This will build upon Flame 101 and provide an overview of all the things you ought to know to become a Flame Assist or Junior Flame Artist.

Site Licenses

We’ve begun a beta program for site licenses and group discounts. Please drop me a line at randy@logikacademypro.com for more info.

Educational Licensing on the Horizon

Last but definitely not least, we’re working towards offering educational Flame licensing. It’s early days, but we’re committed to making this a reality in 2024. This is our most ambitious project yet; we can’t wait to share more with you!

Thank you for an amazing December!

Randy

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:fire::heart_on_fire::fire::heart_on_fire::fire::heart_on_fire::fire::heart_on_fire::fire::heart_on_fire:

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Office Hours Live this Tuesday, January 9th at 9am PST / 11am CST / 12pm EST / 5pm GMT / 6pm CET with Christoph Zapletal’s Office Hours and get exclusive access to the expertise of a seasoned Flame and Nuke Artist. This is a unique opportunity to ask Christoph all your burning questions about Autodesk Flame and Nuke, compositing techniques and the industry at large, and benefit from his extensive knowledge and guidance. Participate in this interactive and engaging session to refine your skills, troubleshoot challenges, and connect with a passionate community of artists. Don’t miss this chance to gain invaluable insights and refine your craft!

Yo! Hot off the press is Flame 201: Flame Assists.

This course is ideal for aspiring Flame artists, current Flame Assists, and professionals seeking to enhance their skills and career progression in Autodesk Flame.

Course Description: Flame 201: Flame Assists, hosted by Randy McEntee, is an in-depth video series designed to guide aspiring and current Flame Assists through the intricate world of Flame. Randy begins by outlining the course structure, inspired by a career path document originally created by Simon Devereaux, former Head of Learning and Development at The Mill, currently Director, Global Talent Development at Framestore and Director and Founder of ACCESS:VFX. This document, which Randy adapted and built upon for the course, provides a clear strategy for gaining the experience and expertise necessary to advance skillsets. Rather than mastering Flame one tool at a time, it builds upon core techniques you will come back to time and again.

Throughout the series, Randy emphasizes the importance of foundational skills in Flame, such as paint techniques, tracking, stabilization, and grain management. He highlights the necessity of mastering these skills before progressing to more complex tasks, ensuring a solid base for any Flame artist. The course is structured to cater to different levels of expertise, from beginners to those looking to polish their skills. Randy shares his personal experiences and insights gained from his 13 years at The Mill in New York and Chicago, offering viewers a unique perspective from within one of the largest, most complex studios in the world.

Flame 201: Flame Assists is more than just a technical tutorial; it’s a comprehensive career guide. It’s designed to equip Flame artists at all levels with the necessary skills and knowledge to navigate their careers successfully. By the end of the course, viewers should feel confident in both their creative and technical abilities, armed with the tools to progress and master their craft.

The first 16 videos represent Part 1 of Flame 201. Part 2 will continue to build upon Part 1 and expected release date is Spring 2024.

Learning Outcomes:

  1. Gain a solid understanding of foundational Flame skills including paint techniques, tracking, stabilization, and grain management.
  2. Master advanced Flame functionalities such as the Batch compositing environment, Action module, and procedural blurs.
  3. Develop proficiency in managing different color spaces and understand the implications on compositing.
  4. Enhance skills in complex tracking and stabilization techniques, including motion vector tracking.
  5. Acquire techniques for effective batch organization, grain management, and premultiplication handling.
  6. Learn advanced removal and restoration techniques and understand the importance of detail in compositing.
  7. Understand and apply motion blur fundamentals within Flame for realistic compositing.

Course Content:

  • Class 01: Introduction to Flame 201; career path from Flame Assistant to VFX Supervisor.
  • Class 02: Color Management in Flame; transitioning from Rec 709 to complex color spaces.
  • Class 03: Introduction to the Batch compositing environment in Flame.
  • Class 04: Exploring Flame’s 3D compositing environment and basic manipulation of textured polygons and surfaces.
  • Class 05: Advanced techniques in procedural blurs and cleanup elements in Flame’s 3D environment.
  • Class 06: Batch Organizational Basics for effective project structuring in Flame.
  • Class 07: Grain management techniques including the use of Neat Video for denoising.
  • Class 08: Fundamental processes of stabilization and tracking in Flame.
  • Class 09: Advanced concepts of tracking and stabilization using perspective grids.
  • Class 10: Advanced tracking techniques for screen compositing.
  • Class 11: Motion vector tracking for organic, non-rigid shapes.
  • Class 12: Understanding and correcting premultiplication and unpremultiplication errors.
  • Class 13: Refining composite techniques, premultiplication issues, and color management.
  • Class 14: Advanced removal and restoration techniques in Flame.
  • Class 15: Techniques for replacing elements in a scene, focusing on tracking and rotoscoping.
  • Class 16: Fundamentals of motion blur in compositing within Flame.

Expected Completion: The first 16 videos represent Part 1 of Flame 201, with Part 2 expected to be released in Spring 2024.

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Office Hours Live with Randy McEntee starts in about 1 hour at 10am CST time.

Skeuomorphism??!!
I had to Google that to find out what it means. Now I think I know why it means I don’t quite understand how that applies to Flame. I mean, what does a Fish icon have to do with a Flame?

Maybe there needs to be at least a 6 part course explaining the definition of this wonderful word and how it applies to Flame?!!

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Christoph explains that quite eloquently i think in in his Flame for Nuke series in the first video.

The fish has nothing to do with it. But it does have everything to do with flame’s relationship to film and film frames.

Aaah, that makes sense.

Was more being tongue in cheek as I had never seen or heard the word before!

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Ha! I know right? I had always thought about it, but never heard it described like that so props to Christoph for sharing his brain!

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