Yo! Hot off the press is Flame 201: Flame Assists.
This course is ideal for aspiring Flame artists, current Flame Assists, and professionals seeking to enhance their skills and career progression in Autodesk Flame.
Course Description: Flame 201: Flame Assists, hosted by Randy McEntee, is an in-depth video series designed to guide aspiring and current Flame Assists through the intricate world of Flame. Randy begins by outlining the course structure, inspired by a career path document originally created by Simon Devereaux, former Head of Learning and Development at The Mill, currently Director, Global Talent Development at Framestore and Director and Founder of ACCESS:VFX. This document, which Randy adapted and built upon for the course, provides a clear strategy for gaining the experience and expertise necessary to advance skillsets. Rather than mastering Flame one tool at a time, it builds upon core techniques you will come back to time and again.
Throughout the series, Randy emphasizes the importance of foundational skills in Flame, such as paint techniques, tracking, stabilization, and grain management. He highlights the necessity of mastering these skills before progressing to more complex tasks, ensuring a solid base for any Flame artist. The course is structured to cater to different levels of expertise, from beginners to those looking to polish their skills. Randy shares his personal experiences and insights gained from his 13 years at The Mill in New York and Chicago, offering viewers a unique perspective from within one of the largest, most complex studios in the world.
Flame 201: Flame Assists is more than just a technical tutorial; it’s a comprehensive career guide. It’s designed to equip Flame artists at all levels with the necessary skills and knowledge to navigate their careers successfully. By the end of the course, viewers should feel confident in both their creative and technical abilities, armed with the tools to progress and master their craft.
The first 16 videos represent Part 1 of Flame 201. Part 2 will continue to build upon Part 1 and expected release date is Spring 2024.
Learning Outcomes:
- Gain a solid understanding of foundational Flame skills including paint techniques, tracking, stabilization, and grain management.
- Master advanced Flame functionalities such as the Batch compositing environment, Action module, and procedural blurs.
- Develop proficiency in managing different color spaces and understand the implications on compositing.
- Enhance skills in complex tracking and stabilization techniques, including motion vector tracking.
- Acquire techniques for effective batch organization, grain management, and premultiplication handling.
- Learn advanced removal and restoration techniques and understand the importance of detail in compositing.
- Understand and apply motion blur fundamentals within Flame for realistic compositing.
Course Content:
- Class 01: Introduction to Flame 201; career path from Flame Assistant to VFX Supervisor.
- Class 02: Color Management in Flame; transitioning from Rec 709 to complex color spaces.
- Class 03: Introduction to the Batch compositing environment in Flame.
- Class 04: Exploring Flame’s 3D compositing environment and basic manipulation of textured polygons and surfaces.
- Class 05: Advanced techniques in procedural blurs and cleanup elements in Flame’s 3D environment.
- Class 06: Batch Organizational Basics for effective project structuring in Flame.
- Class 07: Grain management techniques including the use of Neat Video for denoising.
- Class 08: Fundamental processes of stabilization and tracking in Flame.
- Class 09: Advanced concepts of tracking and stabilization using perspective grids.
- Class 10: Advanced tracking techniques for screen compositing.
- Class 11: Motion vector tracking for organic, non-rigid shapes.
- Class 12: Understanding and correcting premultiplication and unpremultiplication errors.
- Class 13: Refining composite techniques, premultiplication issues, and color management.
- Class 14: Advanced removal and restoration techniques in Flame.
- Class 15: Techniques for replacing elements in a scene, focusing on tracking and rotoscoping.
- Class 16: Fundamentals of motion blur in compositing within Flame.
Expected Completion: The first 16 videos represent Part 1 of Flame 201, with Part 2 expected to be released in Spring 2024.