good luck getting a accurate mage on these via flame .
Imho flame is incompatible with XDR in all my testing… as XDR requires specific input metadata to make their reference modes work - which flame does not provide to macOS, now that might have changed with recent flame releases or whatever.
But flame would need to send proper “rec709” metadata to the xdr monitors and then you can enable rec709 reference mode.
In my testing flame would send no such metadata, causing all UI elements to he intepreted as “Display P3” so everything was over saturated ,and the wrong eotf, which still looks to be true on all my macbooks, nuke has the same problem, only resolve you can click a button.
Bascially flame viewer has to 1:1 match quicktime with a 1-1-1 (Colorsync compatible turned off)! prores. otherwise its incorrect
