I love the flame / autodesk defocus with the preset “circle ring”. I really really wish there was a Power input so the amount could be driven by Gmasks or Alpha , like the Matchbox Y_LensBlur can.
I find Y_LensBlur bends lines when they are bright too much and i keep having to fix the bends when client doesnt like it.
I’d forgotten about that DoF node.
Just tried it , i like that you can adjust the blooming which is essentially whats giving me the problem but jesus christ that must be the SLOWEST node in the toolkit , for a long shot that is not really useable
Hi Mark,
Just FYI there is a power input on the adsk matchbox blur node, but it’s gaussian only, no dof effects.
Works in 32bit so useful for blurring ST maps etc.
Rich
The issue with power inputs on convolve-based blurs is that nobody has cracked how to do a non-slicing version. I don’t quite know why, but I have to assume there is a reason. Maybe someone who has coded a convolve filter will chime in. Flame even ships with one now.
Miles’ Y-lens-blur matchbox avoids this by not using a kernel, but a sort of pixel-jitter. The downside is there is less customization, although it’s been a lifesaver to me on many, many occasions.