Mac Flame 2023.1 Batch Paint with UHD clone paint in sequence causes memory to grab an extra 15GB every dozen or so frames of render until the app crashes. Anyone else see this?
Hardware?
Also…
I’m on Mac Studio M1Ultra 128GB ram
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Copy. Memory leaks seem to be all the rage now regardless of platform. Rumor has it bigger Nvidia cards on Linux side at least decrease the frequency of necessary restarts. Bjt it’s affecting all of us at the moment.