randy
December 15, 2022, 11:54pm
11
No need to apologize @Haremheb . There are several BLG users here who are quite familiar with the ins and outs…and frustrations of the BLG workflow. Lackluster documentation and the fiddliness with the BLG engine thingamajig (Baselight Renderer?) means you are not alone.
We discussed it quite a bit here…
Hi folks,
does anyone else use the Filmlight BLG plugin? If so, can you tell me what kind of speed you see when rendering? I know its a vague question and depends upon a number of factors so here’s our setup.
Flame 2021.1 on HP Z8 G4 with Mellanox 40gb connection and p6000 quadro card (single). Project set to ACES at 3840x2160. 1750 frames of internally cached EXR 16bit ACEScg at 3840x2160.
Baselight grade is mostly primaries, no keys or blurs. 2 shots have tracked masks and 1 shot has keyfra…
and mentioned BLGs here…
I don’t disagree with anything said here. The issue with commercials tends to be that simple changes can often spiral timescales a little out of control depending on how heavily color is booked. The reliance on approving in color with final color also often means that clients will leave what would otherwise be simple approvals out of the hands of vfx and in the hands of the colorist in their bay.
…and there are some colorist here in LA that like to throw that power around a bit. In-house is …
and
Hi
I am reasonably new to Flame.
Our environment is Baselight and Flame. We are soon getting very fast auto-tiered shared storage and adding more suites (up to 10) so I wanted to check on options for collaborative workflows.
I have watched some of @ALan tutorials on shared stone + wire.
Does Flame always need to access media through stone + wire? What’s to stop us using NFS and having all data sitting on the shared storage which is also accessible by Baselight?
Essentially how should we be …
and of course for those unfamiliar don’t forget while we are off of Facebook… the trusty search bar.
https://forum.logik.tv/search?q=blg
Happy BLGing.
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