Centralized components matchbox shaders

We are building a centralized setup for our Flame systems and we are creating shared locations for our bookmarks, python scripts and matchbox shaders.

I seem to be missing somthing obvious becasue whenever I go to load a matchbox it always defaults to /opt/Autodesk/presets/2026.0.1/matchbox/shaders even though we have changed the path in the sysconfig.cfg

Is there something hard coded that forces me into this path. Where can we change this? This is Flame 2026.0.1 and the shader path pref has been removed. We use the sysconfig.cfg now.

Centralised Components: Using a File in a Different Location

Well, the paths in sysconfig I believe only relate to where it looks for shaders that it populates the nodebins (and search) with.

The path where the actual Matchbox node defaults to when it pops up the Load Shader dialog I think is always the factory default location for the Flame version running, and isn’t configurable.

I would probably add a Bookmark to the centralized location of your extra matchboxes.

Which is what we have done but thanks Bob :hugs:

what does your sysconfig.cfg look like around this section?

         "nodebin_folders": {
            "action_import_geometry": "/mnt/OUR-HOUSE/Autodesk/presets/<VERSION>/models",
            "action_lightbox": "/mnt/OUR-HOUSE/Autodesk/presets/<VERSION>/action/lightbox",
            "action_matchbox": "/mnt/OUR-HOUSE/Autodesk/presets/<VERSION>/matchbox/shaders",
            "matchbox": "/mnt/OUR-HOUSE/Autodesk/presets/<VERSION>/matchbox/shaders",
            "pybox": "/mnt/OUR-HOUSE/Autodesk/presets/<VERSION>/pybox"
         },