Effect and super

Logik,
I don’t know how to make warhol-style pop-art effect in autodesk flame. Or anything similar like this effect for sequence shots. Needed painting effects.


And one more question.
How to create texture like this in flame. Can we achieve.

@sooraj - i can hear donna summer
you can make textures like this but geometry intersection/collisons, ambient occlusion, intra object reflections are always a fun struggle.
i’d save my mind and use 3ds/blender/c4d/houdini/lightwave/maya and then add the sparkles and grade in flame.
YMMV

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We need references for the style you’re after. Pop-art is too wide a term.

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This needs 3D objects imported into Flame or gmask extrusion or 3D text with reflection maps added. There are ways if you want to keep it in Flame but like @philm says a 3D software might be a better bet if you want interobject reflections and advanced shading effects.

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I just tried microsoft copilot.
It wrote me a blender python script to make gold reflective 3d text objects.
Combined with downloading blender, installing it, launching it, finding out where the python console was, pasting in some python, i’m now five minutes older, and that task is ready to be handed off to someone with more time and less grey hair.

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