Flame Family 2026 has been released and is being rolled out to your Autodesk accounts.
Highlights include:
OpenColorIO replaces SynColor as Flame’s colour management engine.
The Project Management panel has been redesigned to implement many user-requested features.
Media, renders, caches, and media references are now stored in a project-based structure, replacing the previous volume-based system.
A new, long-awaited tool named Type replaces the Text tool.
The resolution and quality of video sequences can be augmented using machine learning. (Rocky Linux only)
Different DRX files can be quickly applied to multiple timeline segments by setting tokens in the definition of the “Effect File Path” in the DaVinci Resolve Renderer OpenFX plugin.
The ARRI, Sony RAW, and Blackmagic Design Raw SDKs have been updated.
The Text node is still available in Batch, as a Legacy Node. That also means the Text node will be present when in old setup that is loaded.
However, there is no conversion path from a Text setup to a Type setup.
In the Timeline, segments from an older version with a Text Timeline FX on them will be unchanged, but it is not longer possible to create a new Text Timeline FX.
You can:
1- Import a Text Timeline FX from a previous version to the Explorer and load it to a Timeline Segment.
2- Import a Clip from a previous version with a Text TL FX on it and insert it to a Sequence.
3- Copy the Text TL FX from a restored/wired clip and paste onto another clip.
4- Modify a Text TL FX.
You cannot:
1- Create a new Text Timeline FX using the Add Effects menus (or shortcuts).
2- Convert a Text Timeline FX setup into a Type Timeline FX setup.