Flame to Blender Roundtrip Script

Hi all,

I have made a script to right-click > send Action nodes to Blender, and back to Flame.

Inspired by @MikeV’s Syntheyes script

Disclaimer: I am not a TD or programmer, just a vfx artist who hates file browsing! I cannot guarantee long term support or additional features. But I have tried to make it as robust as I can, so hopefully it is useful to someone out there!

Script here:

flame_to_blender_bridge.zip (6.3 KB)

Tested on Linux Flame 2025.2.2 and Mac Flame 2026.1.

To install:

  1. Unzip and copy folder to /opt/Autodesk/shared/python

  2. Install blender addon:

    • In blender, “Edit > Preferences > Addons”
    • “Install from disk”
    • Navigate to “flame_blender_addon.py”
  3. The script attempts to detect Blender install automatically. But if it fails to find Blender, in “send_to_blender.py”, set BLENDER_PATH_LINUX or BLENDER_PATH_MAC depending on your OS.

  4. To send from Flame to Blender:
    In Flame, right click action node > Blender > Send to Blender
    -Writes out fbx to temp location, opens Blender and imports fbx
    -Matches Blender output resolution to the Action resolution

  5. To send from Blender to Flame:
    In Blender, File > Export > Send to Flame
    -Writes out fbx to temp location
    In Flame, right click action node > Blender > Import from Blender
    -Imports most recent fbx

Here is a demo:

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