Frame count

Hi all. I’ve noticed recently I can’t set the clip to show the frame count from frame 1 anymore. it always shows it from a timecode point of view. is there a hidden setting somewhere to change this behaviour. when im in frame mode I just need to see how many frames I am into the clip .
Screenshot 2024-09-10 at 11.33.44

I have been changing the start frame to be 1001 and the number top right shows me the current frame starting at 1001, not time code.

Doesn’t the number bottom right left show the length of the clip?

This is almost certainly something to do with the new start frame option :thinking:

i hate the changes to how frame numbers are displayed in Bfx. I know theres supposedly a way to change it in prefs, but i have yet to find a way to have the start frame list as frame 1, yet it still shows the correctduration of clip. Its really annoying trying to do mental maths to work out what frame i’m on when it starts 236, runs 83 frames and i’m somewhere in the middle!

Just go back to each BFX starting at 1.

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its super confusing. i mean on what level is this useful
Screenshot 2024-09-11 at 09.14.03

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there is a number bottom left - but thats the overall duration. bottom right is the clip name. top left is now timecode represented by a frame number. i just want it to be the frame count starting at 1 - and i dont want to have to change the start frame or anything. it always used to just be the frame number within the clip. or if someone wants this way then a preference option

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i think there should be a rule that if you make a change to something, that change becomes a selectable option, rather than changing the default, and you having to find a way back to what was working perfectly well before.

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Unless I’m missing something guys, the combination of setting the start frame on project creation and Setting the desired start frame by right clicking on a segment yield you exactly the old behavior you’re after, but also keeps the ability to use non-frame one as start frames which unlocks a whole world of super powerful workflows.

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its pretty simple though, i used to have a clip that was 200 frames long if i parked on frame 30 it used to say frame 30 top left. now it says 777999888 or somethign similar.

i have my project settings to use Start Frame, as for “right click” i don’t use a mouse so i’m not sure what you would use instead…but none of the settings that pop up offer any option to change the start tframe of the clip.

Then right click with your pen or Meta - Click at the Segment level, select Start Frame and off ya go.


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Here are all the Start Frame updates starting Flame 2024.

https://help.autodesk.com/view/FLAME/2024/ENU/?guid=GUID-85275C7C-A1C5-42A0-9900-4970DDD59D38

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Ahhh…so you change it before you go into bfx. I didn’t know that option was there. Thanks Randy.

edit…
just reading that doc and found the culprit

By default, when you apply a Batch FX to a segment, the Start Frame of that segment sets the BFX Start Frame. If you need your BFX to start at frame 1, disable Flame preferences > Batch/BFX > Batch FX > Use Media Start Frame.

I’m positive this was changed from being the default to being an option…and its that swapping of priorities that i find such a time waste.

Ah i see - all very clever - i was just talking about the desktop clips not going into batch or anything - does seem like a whole bunch of more clicking to do just to have a clip start at 1! but i see its powerful

Hey Jon - since 2024, Flame is more prominently incorporating startframe into most media, which I THINK is good, but I think what you’re finding is that it can be bad if some types of media is exported in a specific way.

For example, I believe all movie files inherit the start frame set in your preferences (pre-2025) or in your project settings (2025+). So that’s a simple one.

It gets a little more complicated with image sequences. Image sequences inherit the start frame value set by whatever has exported the image sequence via the frame index. So, in your example screenshot where the start frame is 776352, it looks like that image sequence was exported with a frame index of “Use Timecode” and that number is the result of the timecode / frame rate converted into a start frame value which would also be visible on the individual image sequence files if you look at it on a file browser or in frames mode in the media hub.

In our workflow, this isn’t an issue because any camera source footage would often be movie files, which gives us control over the start frame via preferences, and even if we were dealing with image sequences that had a timecode converted start frame value, I publish everything before I start work on it, and in the process of publishing, I set the start frame value to what I want.

openEXR can contain at least source timecode and record timecode in the header, and you can also use frame numbers to denote timecode, although frame number timecode is not entirely accurate if you don’t have a corresponding frame rate / frame count mode.

thanks for the reply Jeff. all makes sense to me - and is something I use with a movie workflow in batch. Where is the start frame box in prefs on 2025-1?? Im just talking on the desktop though.I wish there was a way of if you cut a clip the new clip starts at 1 via a preference or something. so at the moment if I want to do it the old way - gestural cut a clip, hard commit the new clip go to reformat set the start frame to 1. seems like a lot of work. or did I miss the bit about how the desktop start frame works when gesturally editing. ? otherwise im happy with the extended frame start stuff for everything else.

In the job setup dialog


also here (for BFX)

I guess what would be good for me is in the bottom left of the clip it could say 8(53) for example. 8 being the frame you’re parked on and 53 being the length of the clip. Anyhow minor things in the big scale.

This is all batch related. I’m talking on the desktop.