We’ve finally upgraded facility-wide to 2023.3 from 2022.3.1 and are starting jobs in it this week. There’s been a bug in 2022 with Gmask Plane in Image where if you feather it to one side it artifacts like crazy. I use Plane a fair bit when grading because it’s the quickest, easiest way to feather/grad out a luma key to grade a sky.
In 2023.3, you just…can’t feather it to that side anymore. I just tried it in Batch in a Gmask Tracer, and for a split second when I add the feather I can see the old artifacts pop up and then disappear as Flame prevents me from feathering it to the right. That’s…certainly one way to solve the problem?
Right…it’s easy enough to just flip it around and repo accordingly. I was more chuckling at the solution. Can you imagine if we could only feather bezier masks outward?
Well, when you consider that I remember when I had to draw masks on the back of a slate card with a sharpee and put them under a black and white title camera, yes, I can imagine that.