I think I know the answer here, but does anyobe know of anyway to get a gmask shape into the tracer?
I think you can use some brute force. Convert the gmask vertices from shape to individual vertices (not in front of the machine, but there’s a word for that), create a gmask tracer with the same amount of vertices, then copy/paste ad nauseum. Four or five vertices; not a big deal. 45 vertices; life sucks. Also, I don’t think this accounts for tangents, which are calulated in a completely different way between the two.