Thanks @Sinan - yeah I didn’t know you could load Mocha data into the 2d transform node.
I know of two stabilization data workflows where you work with exported data, and then one workflow where you can use the OFX node itself. I haven’t done that approach much because I like using the data; I think it gives you more control.
Stabilizer Data Approach (a little complicated) = export Flame2024.stabilizer tracking data and then load it in Action with a surface set to Perspective and load the data into the UV points tab. This should stabilize it. Invert the stabilization by duplicating the action and on the surface in question, in the UV points tab click “to vertices” and then “reset all”.
Shape Data Approach (a little simpler) = export gmask tracer shape data similar to how you export roto and then load a gmask tracer node with the data, copy the axis from the gmask tracer and paste it into an action, connect it to a surface, and invert the axis. This should stabilize it. Invert the stabilization by duplicating the action and changing the invert status of the axis from inverted to not inverted.