I wonder if anyone has nice tricks to smooth “shaky” cam.
I’m working on one process but still not convincing me.
It looks like :
Shaky Cam Source > Motion Analysis > Action [source into input 1 / Motion Analysis into Input 2]
Into ACTION : add a motionVectors Map on the surface1 (with Forward/Backward reading)
On Surface1, Tracking Mode MotionWarp, add Reference at frame 1 (why not) / Softness 2%
Invert motionvectors map to reintroduce the motion and play with smoothness / blur to footage
problem : the motion analysis works at the footage resolution.
i tried Autostabilize but it doesn’t work in every cases.
2dtransform is great but…
Is there any ML stab working already we could use in Flame like fluid morph or Tw ML?