Motion blur not working

HI there,
Has anyone else had problems with motion blur in Action in Flame 2025?
If I try to adjust the shutter setting it breaks the motion blur and I only get a single sample rendered.
Any suggestions as to how to fix it?

Thanks,
Dan

The obvious questions first:

  • Are you in preview mode and not 3D mode?
  • Adaptive degradation off?
  • Motion blur animated?

I’m in preview mode.
Adaptive Deg is off.
Motion blur is not animated.
When its set to 20 samples and .5 Shutter I can see what is expected, but if I bring the Shutter down at all then it stops working. If I change the Phase the single sample moves as expected.

I’m running on Rocky Linux

Is your motion blur keyframed at all? If so, make sure the interpolation isn’t set to Constant or w/e.

No keyframes. Its very strange, 7 Samples and .25 Shutter is fine but if I change the Samples to 8 then it breaks. Back to 7 and its good again…

I’ve done a full restart and no different

Next series of questions. Did you try:

  • New project?
  • New user?

A new user solved a very similar problem for another fellow Flame artist last week.

oh, I’ll give it a try

@DanCullen - @SamE was having some unusual motion blur problems recently.

I was having issues with Motion blur in the G-Mask tracer. After setting mo blur prefs to .5, 7 samples it rendered black. Sounds different, but possibly related.

Hello ! Can you try to look at the result in a mux after the action ?
Had this issue a week ago and the action output was not showing the motion blur but it was there