Paint less stable with non-standard resolutions?

Have a project at 3840x2654 (1.447). Monterey, Flame 2023.1

I’ve had an enormous amount of crashes, and I think it all points to paint nodes. And if they don’t outright crash on render, they sometimes change from reveal to rec clone or similar till I restart. I’ve done the usual solves of freeze framing paint, pre-comping paint, and gotten around it somewhat.

Is this likely? Or is this project just cursed?

I paint on all sorts of different and unusual resolutions with no issues, on a routine basis.

2023.1 has known paint problems, fixed in 2023.1.1 and 2023.2.

Even with those fixes, Paint still has number bugs. But yes, the newer the version the better.

Have you sent the CER reports when the window came up?