When I have a paint node, Flame crashes on render, I have to render 4 frames, abort, save, reboot and repeat. I am not using MK only paint.
What if you try putting a mux before and after the paint node. I’ve had weird things happen with paint and that generally fixes it for some reason.
report it to support. It is the only way.
Disconnecting and reconnecting the paint node a lot of times will fix it.
how extensive is the paint node? pre rendering what is before it might help
Pretty extensive paint work, will try that, thanks
I did put one before, will add one after too and see what happens, thanks
Ive been burnt in the past with corrupt paint brushes when ive done big paint jobs in one node. so pre rendering sometimes when u are happy with a section can be worth it
Pre-render is always good. This once happened to me where my user got corrupted and a paint node was freaking out. Created a new user and the paint node was fine after. Maybe worth a shot too if you haven’t already found a fix.