Panoramic/spherical sky element

Hi, brain freeze. What’s the best way to take a panoramic/spherical sky and make it look “normal”? Or is it just hacking through?

You could try map convert. Latlong to cube. Or texture a sphere in action, like a sky dome and take a frame from your action camera.

It needs wrapping to a sphere basically

Import sphere.fbx or .3ds or whatever, and add your sky to it as a diffuse map. Scale the sphere up a ton and there ya go.

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3D sphere worked great. Thanks y’all.

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